eviscerator warhammer 3d models
5993 3d models found related to eviscerator warhammer.3docean
high detailed 3d model of the decepticon Eviscerator from TRANSFORMERS FILMS Completley positionable to every single joint. In the center of every joint you find a round shape with a line(s) in the middle, some are yellow so they can be easier to...
cgtrader
high detailed 3d model of the decepticon Eviscerator from TRANSFORMERS FILMSCompletley positionable to every single joint. In the center of every joint you find a round shape with a line(s) in the middle, some are yellow so they can be easier to find...
thingiverse
I high-rez re-imagining of the classic Asheron's Call monster the Olthoi Eviscertor, going to recommend this only on resin printers and be very careful with the supports, but it has turned out great on my Elegoo Mars at a .025 layer height with a...
sketchfab
Warhammer based on my concept, part of a medival weapons collection that I’m creating.
sketchfab
Based on Warhammer concept art. ...Programs used: 3ds max, zbrush and substance painter.
sketchfab
This is my complete Work In Progress (WIP) of a 3D Warhammer I created on my down time.
sketchfab
A warhammer im working on made this pretty quick.. I need to add alot of things to it.. ...but just what i worked on today..
sketchfab
A Warhammer Model inspired by the Doomhammer from World of Warcraft. Base Model has been created in Maya LT, with the Details sculpted in ZBrush. ...The Textures have been created with Quixel dDo2
sketchfab
I was find concept of this Warhammer in internet, and wasn’t able to find author of this. ...I was inspired of it and decide to create this model as personal project.
sketchfab
My ready for battle WarHammer for new upcoming game! ...Still needs work on the texture side of it but its just a basic texture so I can see how the hammer fits in the game.
3docean
Fist weapon with steel nails. ...total poly :2,721mil 2 subtools:nails and handle
thingiverse
Complete version: warhammer.stl Dual extrusion version: warhammer_a.stl warhammer_b.stl
sketchfab
Low-poly model without bake, 2k texture Maya+Substance If you have any ideas that can be improved, please share it in the comments