stylized textures 3d models
513628 3d models found related to stylized textures.cgtrader
Procedural stylized Textures for stylized dungeons! ... Countain: Procedural Wood Texture; (1K) Procedural Wall Bricks Texture; (1K) Procedural Rock/Earth Ground Texture; (1K) Procedural Tiled Floor Texture; (1K) Procedural Sand Texture; (1K)
sketchfab
Here a test of my stylized texture generator made with Substance designer for substance painter :)
cgtrader
Low Poly Planets - Stylized Textures - Cartoon
cgtrader
6 Stylized Roks Textures 2048x2048 pix for games and render. ...-AO -Normal map -Height Map -Base color -Emissive
cgtrader
Stylized Texture Pack Package of 5 Stylized Materials.Perfectly tillable! Features: 5 Unique Textures Base Color / Normal / Roughness / Height / Ambient Occlusion included Resolution 2048px by 2048px ( work great on 512*512px ) PNG format Tillable...
3docean
10 tileable camouflage textures resolution: 1024×1024 bump inlcuded
cgtrader
Pack Stylized Texture 2. This is a seamless pbr textures. Contains 9 Unique Textures. ...This package contains the following maps, ready for any game engine format png, as well a file format .sbsar:
cgtrader
15 Stylized Wood Textures A collection of stylized wood textures in PBR workflow that are very useful in low poly process . These textures include albedo , normal , AO and roughness maps and are completely seamless and tileable. ...Features: 15 Unique...
cgtrader
Contains 2048x2048 PNG textures such as Base Color, Normal. Height, Roughness, AO. Materials are ready for PBR render, tessellation and parallax occlusion. Also for little or mobile version, you can only use Diffuse and Normal maps. *Digital...
cgtrader
A bundle of 100 stylized pbr fur materials, which are all seamless and .PNG format. ...Each one includes: 2048x2048 base_color Map 2048x2048 height Map 2048x2048 normal Map 2048x2048 roughness Map 2048x2048 ambient_occlusion Map
cgtrader
A bundle of 310 stylized PBR materials, which are all seamless and .PNG format. ...Each one includes: 2048x2048 base_color Map 2048x2048 height Map 2048x2048 normal Map 2048x2048 roughness Map 2048x2048 ambient_occlusion Map 2048x2048 metallic and...
cgtrader
This pack contains 6 seamless hand painted ground textures with diffuse, normal and height maps. ...The textures are in the size 512x512 and 2048x2048.
cgtrader
... materials. ...Contains 2048x2048 PNG textures such as Base Color, Normal. Height, Roughness, AO. Materials are ready for PBR render, tessellation and parallax occlusion. ...Also for little or mobile version, you can only use Diffuse and Normal maps.
cgtrader
... materials. ...Contains 2048x2048 PNG textures such as Base Color, Normal. Height, Roughness, AO. Materials are ready for PBR render, tessellation and parallax occlusion. Also for little or mobile version, you can only use Diffuse and Normal maps. ...
cgtrader
... materials. ...Contains 2048x2048 PNG textures such as Base Color, Normal. Height, Roughness, AO. Materials are ready for PBR render, tessellation and parallax occlusion. ...Also for little or mobile version, you can only use Diffuse and Normal maps.
cgtrader
... materials. ...Contains 2048x2048 PNG textures such as Base Color, Normal. Height, Roughness, AO. Materials are ready for PBR render, tessellation and parallax occlusion. ...Also for little or mobile version, you can only use Diffuse and Normal maps.
cgtrader
... materials. ...Contains 2048x2048 PNG textures such as Base Color, Normal. Height, Roughness, AO. Materials are ready for PBR render, tessellation and parallax occlusion. Also for little or mobile version, you can only use Diffuse and Normal maps. ...
cgtrader
... materials. ...Contains 2048x2048 PNG textures such as Base Color, Normal. Height, Roughness, AO. Materials are ready for PBR render, tessellation and parallax occlusion. Also for little or mobile version, you can only use Diffuse and Normal maps. ...
cgtrader
... materials. ...Contains 2048x2048 PNG textures such as Base Color, Normal. Height, Roughness, AO. Materials are ready for PBR render, tessellation and parallax occlusion. Also for little or mobile version, you can only use Diffuse and Normal maps. ...