tomb runner 3d models
5905 3d models found related to tomb runner.3docean
Tomb_2…...................226 polygon. ... .................. 115 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Tomb_albedo Tomb_occlusion Tomb_normal Tomb_specular Tomb__Roughness
3docean
Tomb_2…...................226 polygon. ... .................. 115 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Tomb_albedo Tomb_occlusion Tomb_normal Tomb_specular Tomb__Roughness
3docean
Tomb_2…...................226 polygon. ... .................. 115 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Tomb_albedo Tomb_occlusion Tomb_normal Tomb_specular Tomb__Roughness
sketchfab
I’ve always liked this tomb. I should have got more photos of the interior. ...I’m learning.
thingiverse
A tomb, broken and vine covered to come in the future. All 4 designs for your adventures to be found at my Patreon for $1. ... https://www.patreon.com/L_dext
sketchfab
Stylized Low Poly Practice using Blender, Zbrush and Substance Painter. ...First practice using this tecniques. In Zbrush I use the Orb-Brushes Pack (Michael Vicente). i take references from Autodesk Maya 2018 Cristal Tomb Video on Youtube.
sketchfab
New model ! ... This is a dirty tomb. ... I’ve got more stuff on my artstation, https://artstation.com/labbemartelli Hope you like it =) My sketchfab https://sketchfab.com/labbemartelli
thingiverse
a tomb for replacement in Heroquest board game. !! ...scaled for bigger 30x30mm board and 28mm mini but can be scaled down to match the original size this is my first thing so maybe it will not work well on fdm as i print it on sla
thingiverse
... Customizer! ...http://www.thingiverse.com/apps/customizer/run?thing_id=1074909 Instructions Using the following options: line_3 = Tomb line_2 = Sweet line_1 = Tomb fontSize_3 = 4 fontSize_2 = 4 fontSize_1 = 4 stoneScale = 2 build_plate_selector = 0
3docean
Tomb_2…...................226 polygon. ... .................. 115 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Tomb_albedo Tomb_occlusion Tomb_normal Tomb_specular Tomb__Roughness
3docean
Tomb_2…...................226 polygon. ... .................. 115 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Tomb_albedo Tomb_occlusion Tomb_normal Tomb_specular Tomb__Roughness
3docean
Tomb_2…...................226 polygon. ... .................. 115 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Tomb_albedo Tomb_occlusion Tomb_normal Tomb_specular Tomb__Roughness