3d game art outsourcing
1748847 3d models found related to 3d game art outsourcing.cgtrader
semi cartoon Indian Human Realistic Pandit 3D Character Modeling with Dhoti (Cloth), maya rig with ik fk switch, easy to animate complex pose & animation, detailed semi realistic texture with supported texture maps, Diffuse, specular, SSS map,SSS...
cults3d
Inspired by the wood block pixel art of Etsy user BodegaCatCo (https://www.etsy.com/shop/BodegaCatCo) and others, I designed some 3D-printable plastic blocks that connect together with American pennies.You can make flat wall art, such as the Stardew...
thingiverse
Inspired by the wood block pixel art of Etsy user [BodegaCatCo](https://www.etsy.com/shop/BodegaCatCo) and others, I designed some 3D-printable plastic blocks that connect together with American pennies.You can make flat wall art, such as the Stardew...
prusaprinters
Inspired by the wood block pixel art of Etsy user BodegaCatCo and others, I designed some 3D-printable plastic blocks that connect together with American pennies.You can make flat wall art, such as the Stardew Valley chicken featured in my pictures,...
sketchfab
This character is made using blender with a low poly artsyle and a chibi design with a pizel art texture
cults3d
IF YOU GET ANY PROBLEM WITH THE MODEL FEEL FREE TO CONTACT ME: DANIELKWON87@GMAIL.COM ==================================== GET 10% DISCOUNT FROM MY SITE : https://FIGUREMASTER.NET LINK FOR THIS...
cgtrader
Art Deco Vase (Game Ready)Comes with 2k Textures Normal Albedo (Diffuse) RMA - Roughness (Specular), Metallic, Ambient OcclusionIncludes Lightmaps
sketchfab
Game Art: Oil Barrel, Low Poly, PBR Maps 3ds Max, XNormal, Substance Painter, Photoshop The 3D Model has the shading build at vertex level. For this matter it should be imported in your 3D Software, Game Engine without smoothing groups. ...For example...
sketchfab
Game Art: Old Romanian Electric Counter, Low Poly, PBR Maps 3DS Max, Xnormal, Quixel, Photoshop The 3D Model has the shading build at vertex level. For this matter it should be imported in your 3D Software, Game Engine without smoothing groups. ...For...
sketchfab
Game Art: Sovietic Radio, Low Poly, PBR Maps 3DS Max, XNormal, Quixel, Photoshop The 3D Model has the shading build at vertex level. For this matter it should be imported in your 3D Software, Game Engine without smoothing groups. ...For example in UE4 -...
sketchfab
Freebie - Game Art: Graters, Low Poly, PBR Maps 3DS Max, Xnormal, Substance Painter, Photoshop The 3D Model has the shading build at vertex level. For this matter it should be imported in your 3D Software, Game Engine without smoothing groups. For...
sketchfab
Game Art: Electric Conduit, Low Poly, PBR Maps 3DS Max, XNormal, Quixel Suite, Photoshop Enjoy!
sketchfab
Game art: Can Opener, Low Poly, PBR Maps 3ds Max, XNormal, Quixel Suite, Photoshop Enjoy!
sketchfab
Game Art: Polenta Pot, Low Poly 3DS Max, XNormal, Quixel, Substance Painter, Photoshop Enjoy!
sketchfab
Game Art: Cassette Player, Low Poly, PBR Maps 3DS Max, XNormal, Quixel, Photoshop Enjoy!
cgtrader
PBR Game Ready Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space Maps included 2048 x 2048 Albedo (Diffuse) Normal +++ RMA (Red Channel - Roughness | Green Channel - Metallic | Blue...
cgtrader
PBR Game Ready Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space Maps included 2048 x 2048 Albedo (Diffuse) Normal +++ RMA (Red Channel - Roughness | Green Channel - Metallic | Blue...
cgtrader
PBR Game Ready Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space Maps included 2048 x 2048 Albedo (Diffuse) Normal +++ RMA (Red Channel - Roughness | Green Channel - Metallic | Blue...
cgtrader
PBR Game Ready Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space Maps included 2048 x 2048 Albedo (Diffuse) Normal +++ RMA (Red Channel - Roughness | Green Channel - Metallic | Blue...
cgtrader
PBR Game Ready Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space Maps included 2048 x 2048 Albedo (Diffuse) Normal +++ RMA (Red Channel - Roughness | Green Channel - Metallic | Blue...
cgtrader
PBR Game Ready Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space Maps included 2048 x 2048 Albedo (Diffuse) Normal +++ RMA (Red Channel - Roughness | Green Channel - Metallic | Blue...
cgtrader
PBR Game Ready Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space Maps included 2048 x 2048 Albedo (Diffuse) Normal +++ RMA (Red Channel - Roughness | Green Channel - Metallic | Blue...
cgtrader
PBR Game Ready Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space Maps included 2048 x 2048 Albedo (Diffuse) Normal +++ RMA (Red Channel - Roughness | Green Channel - Metallic | Blue...
cgtrader
PBR Game Ready Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space Maps included 2048 x 2048 Albedo (Diffuse) Normal +++ RMA (Red Channel - Roughness | Green Channel - Metallic | Blue...