3d world maps
1876491 3d models found related to 3d world maps.cgtrader
This 3D model was originally designed with Sketchup 8 software before being converted to every other available 3D format. The native format is .skp, which translates to 3dsmax scene being rendered in 3ds Max 2016 with Vray 3.00 HOUSES FURNITURE...
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Rhinoceros 3D (Trial version is also recommended) Once imported into Rhinoceros 3D software and materials selected appropriately using Material Editor (you'll have plenty room left for this process) click three dots to see your desired texture which...
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This 3D model was originally created using Sketchup 8 software and then converted into other popular 3D formats including AutoCAD 2012 DWG, OBJ format used by Blender and Maya software, FBX, and COLLADA formats, all natively readable. The primary...
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This 3D model was originally designed using Sketchup 8 and later converted into various other 3D formats. Its native format is .skp, with a 3ds Max scene that runs on version 2016 of the software, rendered using Vray 3.00. Add some fun to your...
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This 3D model was originally created with Sketchup 8 software, then converted into multiple 3D formats. Its native format is .skp, while a 3dsmax scene is based on 3ds Max 2016 version, rendered using Vray 3.00. You can elevate your modern home...
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With Rhinoceros 3D (Trial version is enough): Import .skp file to Rhinoceros 3D and open Material editor under Panels->Material Editor. ...Select material with texture on, then click the texture name and hit three dots button - all textures will be...
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This 3D model was originally created with Sketchup 8 before being converted to every other 3D format available. Native file format is .skp, while 3dsmax scene files are from version 2016 of 3ds Max, rendered using Vray 3.00. This modern office was...
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With Rhinoceros 3D (Again, the trial version suffices): Import .skp into Rhinoceros 3D. Next, access material editor from panels -> Material editor and pick out any materials having textures applied. Now, select any material you prefer that features...
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You can also export an fbx file with embed media option selected (in export dialog window), which automatically generates a folder of textures together with the fbx file Rhinoceros 3D (Trial version sufficient) Import the .skp file into Rhinoceros 3D...
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This 3D model was originally crafted with Sketchup 8 before being converted to other 3D formats. The native format is .skp, while 3ds Max scene is set for 3ds Max 2016 version, rendered using Vray 3.00 Ref. 147245 Dimensions: Height is 20 cm, Length...
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Alternatively: Go to File -> Export -> 3D Model and select the COLLADA format (*.dae) Export options will ask if you want to save Texture Maps - make sure this box is checked Once exported, find a folder with textures inside - use this for reference...
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Alternatively, you can export an fbx file with embed media option selected (in export dialog window), which automatically generates a folder of textures together with the fbx file.\n\nRhinoceros 3D (trial version is more than enough)\n\nImport .skp...
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This 3D model was originally crafted using Sketchup 13, then seamlessly converted to every other major 3D format imaginable. The native file format is .skp, while 3ds Max scenes are generated in 3ds Max 2016 version, with stunning renders produced...
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Alternatively, Go to File > Export > 3D Model and export as a COLLADA file with textures mapped correctly. The exported files should be in a separate directory containing all textures. With C4D (trial versions are enough): Importing .skp into C4D...
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**Rhinoceros 3D (Trial version enough)** Import .skp into Rhinoceros 3D and open Material editor from Panels->Material editor. Choose any material that features texture and click on the texture name in the Textures section, then press the three dot...
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Another option is to go to File > Export > 3D Model and export it as a COLLADA file (*.dae), ensuring that 'Export Texture Maps' is checked before locating the textures in the exported file's directory. For users with Cinema 4D (trial version...
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Alternatively, go to File -> Export -> 3D Model and export as COLLADA (*.dae) file with 'Export Texture Maps' checked. The textures will be in a folder within the exported file location. If you have C4D (trial version sufficient), importing the .skp...
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This 3D model was originally designed using Sketchup 13 software, which was later converted into various other 3D formats. Native file format is .skp, while a 3dsmax scene uses 2016 version of 3ds Max with Vray 3.00 rendering engine. Referring to...
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This 3D model was originally crafted using Sketchup 8, later transformed into various other 3D formats. Its native format is .skp. The 3ds Max scene was built using 3ds Max 2016 and rendered with Vray 3.00, part of the CATALOGUE 2014 system. At a...
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Using Sketchup: Export an image as a 2D file under File -> Export -> 2D Graphic - drop-down option, or Import the .skp file and click File -> Export -> 3D Model, selecting COLLADA File (.dae) format. Check "Export Texture Maps" option before...
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This 3D model was originally built using Sketchup 8, then transformed into other 3D formats. The native format is .skp. A 3dsmax scene exists, created in 3ds Max 2016 and rendered with Vray 3.00. The Koutoubia Oriental-style lantern is a traditional...
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The native format is .skp and 3ds Max scene is from version 2016, rendered with Vray 3.00 Reference 146-239 Dimensions (cm): H 60 x W 70 x PR 12 Weight: 10 Kg Simple yet elegant, this wall clock URBAN is stylish due to its dual dial metal design...
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An alternative method is to export an fbx file with embed media option activated (located in the export dialog box), generating a textures folder together with the fbx file.\n\nRhinoceros 3D (Trial version required)\n\nImporting .skp files into...
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This 3D model was originally designed using Sketchup 8 and then successfully converted into various other 3D formats. Native format is .skp, with a 3dsmax scene rendered using 3ds Max 2016 version and Vray 3.00 CATALOGUE 2015 Reference number: 147...
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For an alternative method using Sketchup, navigate to File -> Export -> 3D Model and ensure Export Texture Maps is enabled during the process. With C4D or 3ds Max at your disposal, importing the .skp file will generate a folder containing all...
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Another way is to follow these steps: File -> Export -> 3D Model, selecting COLLADA file format (.dae) and ticking the box to include Texture Maps in exported files. Open the folder created during export; within lies a subdirectory named after the...
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This 3D model was originally created with Sketchup 8 software, then converted into various formats for widespread compatibility. Its native format is .skp. A 3ds Max scene was created in 2016, using Vray 3.00 to achieve stunning visual effects. This...
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Rhinoceros 3D users need only open their Material Editor, select a material with a texture applied to it and follow instructions; then go into ..AppDataLocalTempembedded_files and your textures will be available for copy/pasting to anywhere you...
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Alternatively, export an fbx file with embed media option selected (in the export dialog window) and it will automatically generate a folder of textures together with the fbx file.\n\nWith Rhinoceros 3D: import .skp file, open material editor, select...
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Export as a COLLADA File (*.dae) file and check Export Texture Maps in the Options button. Locate the exported file and find a folder with all textures within it. For C4D users (Trial version is sufficient), importing .skp automatically generates a...