aquarium cave 3d models
11429 3d models found related to aquarium cave.3docean
Polygon Count: 17361 Vertex Count: 17537 Model Details: Skull_Cave_Lod_1 - Polygon Count: 6740, Vertex Count: 3507 Skull_Cave_Lod_2 - Polygon Count: 13744, Vertex Count: 7014 Skull_Cave_Lod_3 - Polygon Count: 20739, Vertex Count: 10522 Textures: 4096...
3docean
Polygon data: 26894 elements, 27027 vertices.\n\nModel details: Skull_Cave_Lod_1 - 17715 polygons, 8989 vertices.\n\nAdditional details: Skull_Cave_Lod_2 - 12560 polygons, 6411 vertices.\n\nDetailed breakdown: Skull_Cave_Lod_3 - 7405 polygons, 3835...
3docean
Polygon Count: 26894 Vertex Count: 27027 Model Details: Skull Cave LOD 1: 17715 Polygon, 8989 Vertices Skull Cave LOD 2: 12560 Polygon, 6411 Vertices Skull Cave LOD 3: 7405 Polygon, 3835 Vertices Texture Information: 4096 x 4096 Resolution File...
3docean
10977 polygon.\n 11060 vertices.\n\n2048 * 2048 Texture.\n\nobj, fbx, and blend format models.\n\nuv map:\n\nice_cave_albedo (ice_Diffuse)\nice_cave_normal\ nice_cave_specular\nnice_cave_gloss (ice_Rougnes)\nice_cave_emissive\n\nmarmoset render\ngame...
3docean
Polygon count: 26894 Skull_Cave.\n Vertex count: 27027.\n\n Lod level 1 model, Skull_Cave_Lod_1: 17715 polygon.\n Vertex count: 8989.\n\n Lod level 2 model, Skull_Cave_Lod_2: 12560 polygon.\n Vertex count: 6411.\n\n Lod level 3 model,...
3docean
... blend files. UV mapping applied: * Base color map: Skull_Cave_Base_Color * Glossiness map: Skull_Cave_Glossiness * Ambient Occlusion map: Skull_Cave_AO * Normal map: Skull_Cave_Normal * Specular map: Skull_Cave_Specular Game-ready model loaded.
3docean
Model Description: Skull_Cave Geometry Details: - Total polygons: 26,894 - Total vertices: 27,027 Lod Models: - Skull_Cave_Lod_1 - Total polygons: 17,715 - Total vertices: 8,989 - Skull_Cave_Lod_2 - Total polygons: 12,560 - Total vertices: 6,411 -...
3docean
... visual fidelity. The model is formatted for export in obj, fbx, and blend file types. UV map information includes: Skull_Cave_Base_Color Skull_Cave_Glossiness Skull_Cave_AO Skull_Cave_Normal Skull_Cave_Specular This model meets game-ready standards.
3docean
Polygon models: Skull_Cave with 17361 faces, 17537 vertices.\n\nModel variations: Skull_Cave_Lod_1 with 6740 polygons, 3507 vertices.\n\nModel variations: Skull_Cave_Lod_2 with 13744 polygons, 7014 vertices.\n\nModel variations: Skull_Cave_Lod_3 with...
3docean
... this model. It's available in obj, fbx, and blend formats. The uv map includes Skull_Cave_Base_Color, Skull_Cave_Glossiness, Skull_Cave_AO, Skull_Cave_Normal, and Skull_Cave_Specular maps. ... This model is fully optimized for game use.
3docean
... Vertices: 3,835. Texture resolution: 4096 x 4096 pixels. Model format: obj, fbx, blend. UV map texture set includes: Skull_Cave_Base_Color Skull_Cave_Glossiness Skull_Cave_Ambient_Occlusion Skull_Cave_Normal Skull_Cave_Specular Game-ready model.
3docean
Polygon count: 26894 Skull_Cave, vertices: 27027.\n\n LOD1: 17715 polygons, 8989 vertices.\n\n LOD2: 12560 polygons, 6411 vertices.\n\n LOD3: 7405 polygons, 3835 vertices.\n\n Texture size: 4096 x 4096 pixels.\n\n Model format: obj, fbx, blend.\n\n...
thingiverse
crested gecko ledge/cave combo, has holes to slot food and water bowls into both on top and inside the cave
3docean
... or blend format, making it ready for any game engine. The uv map is carefully laid out for optimal performance: Skull_Cave_Base_Color Skull_Cave_Glossiness Skull_Cave_AO Skull_Cave_Normal Skull_Cave_Specular This model is completely game-ready.
prusaprinters
Basic cave arrow for cave diving.Just tried out a simple sketch on Fusion 360 and test printed on few materials. ...Print in 100% infill.
3docean
... Skull_Cave features a comprehensive UV map, encompassing the following attributes: Skull_Cave_Base_Color, Skull_Cave_Glossiness, Skull_Cave_AO, Skull_Cave_Normal, Skull_Cave_Specular, skull_cave_emissive. ... This model is designed to be game-ready.
3docean
... this model is ready for import into your favorite game engine. The Skull Cave model features a comprehensive UV map that includes six key channels: Skull_Cave_Base_Color Skull_Cave_Glossiness Skull_Cave_AO Skull_Cave_Normal Skull_Cave_Specular
sketchfab
Direkli Cave is located in Dongel, a small town in Kahramanmaras Province, Turkey.
3docean
... ... Texture size: 4096 by 4096 pixels. Model format: obj, fbx, blend. UV maps available for: albedo map: Skull_Cave_albedo normal map: Skull_Cave_normal specular map: Skull_Cave_specular occlusion map: Skull_Cave_occlusion Game-ready assets.
3docean
7405 polygons, the most basic form of a highly refined model.\n3835 vertices, an essential component of a well-rounded design.\n\n A high-resolution 4096 * 4096 texture adds depth and realism to the scene.\n\n Exported in multiple formats: obj, fbx,...
3docean
Model formats: - obj - fbx - blend UV mapping details: - Base color map: Skull_Cave_Base_Color - Glossiness map: Skull_Cave_Glossiness - Ambient occlusion map: Skull_Cave_AO - Normal map: Skull_Cave_Normal - Specular map: Skull_Cave_Specular...