cults3d
The object is modeled in the environment Inventor2020. To create a photo renderer, use Inventor Studio. The model contains the most popular formats: .obj; .stl; Each file was checked for opening and full content by the model. Thank you for coming...
thingiverse
Keep your Propellers save during transportation.
cults3d
The object is modeled in the environment Inventor2020. To create a photo renderer, use Inventor Studio. The model contains the most popular formats: .obj; .stl; Each file was checked for opening and full content by the model. Thank you for coming...
cgtrader
A growing collection of 3d-printable replicas and costume props from the anime series rising of the shield hero
thingiverse
I needed a gopro mount for the hero 8 that didn't have props in view so used a sleeve from an existing file and designed a base to possition it so the props aren't showing. ...I'm using a 6" frame & props with normal arms and standoffs.
thingiverse
CAD designed to be not exact but similar to the comic book hero Green Lantern's ring of power. Colors depend on the printer's ability and capability of user. ...Great item to use with Acetone vapor bath for smooth liquid appearance.
pinshape
The object is modeled in the environment Autodesk Inventor 2020. To create a photo renderer, use Inventor Studio. Thank you for coming to see this model. ...Also pay attention to other models by clicking on the name of the account in the right corner.
cgtrader
The object is modeled in the environment Autodesk Inventor 2020. To create a photo renderer, use Inventor Studio. ...Marmoset file viewing available.
pinshape
The object is modeled in the environment Autodesk Inventor 2020. To create a photo renderer, use Inventor Studio Thank you for coming to see this model. ...Also pay attention to other models by clicking on the name of the account in the right corner.
pinshape
The object is modeled in the environment Autodesk Inventor 2020. To create a photo renderer, use Inventor Studio. ...Marmoset file viewing available.
pinshape
The object is modeled in the environment Autodesk Inventor 2020. To create a photo renderer, use Inventor Studio. Thank you for coming to see this model. ...Also pay attention to other models by clicking on the name of the account in the right corner.
cgtrader
I present to you my new job. ... Naofumi Iwatani shield of the well known Anime The Rising of the Shield
pinshape
The object is modeled in the environment Autodesk Inventor 2020. To create a photo renderer, use Inventor Studio Thank you for coming to see this model. ...Also pay attention to other models by clicking on the name of the account in the right corner.
pinshape
The object is modeled in the environment SolidWorks 2018. To create a photo renderer, use Inventor Studio. Thank you for coming to see this model. ...Also pay attention to other models by clicking on the name of the account in the right corner.
cults3d
The object is modeled in the environment Solid Works2018. To create a photo renderer, use Inventor Studio. The model contains the most popular formats: .obj; .stl; Each file was checked for opening and full content by the model. Thank you for...
pinshape
The object is modeled in the environment SolidWorks 2018. To create a photo renderer, use Inventor Studio. Thank you for coming to see this model. ...Also pay attention to other models by clicking on the name of the account in the right corner.
cults3d
The object is modeled in the environment SW2018. To create a photo renderer, use Inventor Studio. The model contains the most popular formats: .obj; .stl; Each file was checked for opening and full content by the model. Thank you for coming to see...
sketchfab
This was an aesthetic housing for the hero prop, which housed a transmitter pack, camera, and small microphone. ...Various models were adjusted depending on which equipment they were required to house, and 3D printed with different settings depending on...
sketchfab
Concept by Simon Stålenhag: https://simonstalenhag.tumblr.com/post/127463115157/things-from-the-flood-part-one-from For this project, I’ve created a higher poly hero prop while still sticking to using handpainted textures. While working, I’ve learned...