lambda chi alpha ou 3d models
23294 3d models found related to lambda chi alpha ou.cgtrader
This extensive package includes: 1- High definition Emmer Wheat Spike Model 2- Realistic Emmer Wheat Spikelet Model 3- Authentic Emmer Wheat Grain Model 4- Detailed Emmer Wheat with Leaf Model 5- Low Poly A Emmer Wheat Spike Model [2188 poly] 6- Low...
cults3d
Files List Dumpster parts playmobil_dumpster_bottom.stl playmobil_dumpster_foot_handle.stl playmobil_dumpster_handle_clip_left.stl playmobil_dumpster_handle_clip_right.stl playmobil_dumpster_lid.stl playmobil_dumpster_main_body.stl...
cgtrader
The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already. ...
thingiverse
These were both sliced in PrusaSlicer 2.6 alpha 5. This disc is also found in the Disc Library here: https://smalldiscgolf.org/disc-library/#scimitar where you can also download the .step files for this and other small golf discs. This...
cgtrader
Texture maps - albedo (alpha mask), AO / metallic / roughness, normal map (all 2048x2048). Separate model for mobile phones with 2350 triangles. 100+ animations (IP/RM): Attack (bite, front, left, right), hit (front, back, middle), death (left,...
cgtrader
The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already. ...
cgtrader
The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already. 42 ...
cgtrader
The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already. ...
cgtrader
BaseColor, Displacement, Metallic, Normal, Roughness, Alpha. Unreal. BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity. All doors open, I have set the door open limit, just select the door and press the rotate button. PBR...
cgtrader
Depending on dedicated usage, each set of textures is available in 3 versions containing following maps: PBR Metallic/Roughness workflow: Base Color, Metallic, Roughness, Normal (DirectX), Ambient Occlusion; totally 26 16 bit png files, Unreal...
prusaprinters
Especially since this game can be seen on the set of Star Trek TOS in a few episodes, even if not as prominently as the famous tridimensional chess set.https://memory-alpha.fandom.com/wiki/Tic-tac-toeTo play this variation of tic tac toe, print two...
cgtrader
... The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already.
cgtrader
The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already. ... ...
cgtrader
The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already. ...
cgtrader
This scene looks highly realistic.\nAll objects seen in the render images are fully included.\nEight camera setups and all lights set up correctly.\nWall lights and chandeliers have high-poly versions available for macro/closeup renders.\nDoor...
sketchfab
You can also use the "Alpha" channel to fine-tune your transparency settings. 4. **Add Depth Effects**: To create an even more immersive experience, try combining transparency with depth effects like shadowing or lighting. This will give your object...
3docean
... Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colors); other: png with Alpha (non-overlapping UV layout map); jpg (PBR, UV-mapped textures).
cgtrader
The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already. ... ...
cgtrader
The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already. 8 ...
cgtrader
You can edit the PBR textures) TEXTURES: (PBR Textures) Base_Color, Height, Metallic, Normal, Normal_DirectX, Opacity, Roughness, Specular (16 bit 8 PNG files with alpha) Texture Size: 4096x4096px Note: All Textures are in the AppleVisionPro_SPP...
cgtrader
The specific types of texture assets include: * Albedo maps (albedo & AO) * Illumination (in 32-bit Targa with alpha channel format) Considering the vast differences in rendering engines, users might find a necessity to rescale certain aspects...
cgtrader
The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already. ...
cgtrader
The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already. ... ...
thingiverse
This started out as a simple alpha-numeric braille generator script to help me learn how to script in OpenSCAD. It escalated from there. The script takes user input and generates lines of braille. It uses UEB (Universal English Braille)...
cgtrader
... The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already.
cgtrader
... The library also includes (60) 800 x 800 Billboards and (60) 800 x 800 Perspective Renders each with alpha, for single polygon texturing and compositing. For games, realtime, forests, quick PS comps, you decide, its all rendered for you already.
cgtrader
Here's what you'll find: * An albedo map in PNG format * A custom AO map that integrates ambient occlusion, also in PNG format * An AO map in its standalone PNG format * An illumination map in 32-bit Targa format with an alpha channel * A normal map...
cgtrader
And let's not forget the alpha maps and specular maps, which add an extra layer of realism to the scene. But what really sets this scene apart is its technical prowess. With 105,403 polygons and 262,687 vertices, this is a truly massive 3D model...
cgtrader
Easy customizability is a major perk - just manipulate the UV unwrapped geometries to create fresh Textures or tweak existing ones using the provided UV Layout maps (as png with alpha). Each Object, Material, and Texture included has a uniquely...
cgtrader
Each material is meticulously prepared for all textured formats, resulting in 97 distinct textures for diffuse, alpha channels, specular, bump, and normal bump applications. Three massive renders are included, boasting extreme high resolutions of...