max ice 3d models
387296 3d models found related to max ice.thingiverse
If you turn too hard to release the ice from Samsung refrigerator ice maker, this fragile part will break, so its time to print a new one and replace. PS: Make and use it at your own risk. ...
cgtrader
Summary If you turn too hard to release the ice from Samsung refrigerator ice maker, this fragile part will break, so its time to print a new one and replace. PS: Make and use it at your own risk. Instructions I recommend to print with support...
cgtrader
NIKE AIR MAX VERONA GUAVA ICE 4k textures, FBX and OBJ formats
cgtrader
This could be used simply to cool drinks, or allow ice-cream and sorbet desserts to be prepared.Product Features:The product contains three resolutions of the model, the high resolution version being rigged for animation.The model is highly detailed...
cgtrader
New criteria gave place to new curbs, benches, lighting and bus shelters, elements that had an evident formal simplicity and went well with the whole city, that was undergoing the olympic infrastructure changes.The ice cream trolley was a result of...
3docean
... polygon. ... ......9100 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo (ice_Diffuse) ice_normal ice_specular ice_Gloss (ice_Rougnes) ice_emissive game ready.
3docean
... polygon. ... ......18505 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo (ice_Diffuse) ice_normal ice_specular ice_Gloss (ice_Rougnes) ice_emissive Marmoset Render game ready.
3docean
... polygon. ... ......18505 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo (ice_Diffuse) ice_normal ice_specular ice_Gloss (ice_Rougnes) ice_emissive Marmoset Render game ready.
3docean
... polygon. ... ......18505 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo (ice_Diffuse) ice_normal ice_specular ice_Gloss (ice_Rougnes) ice_emissive Marmoset Render game ready.
3docean
... ..........11060 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_cave_albedo (ice_Diffuse) ice_cave_normal ice_cave_specular ice_cave_gloss (ice_Rougnes) ice_cave_emissive marmoset render game ready.
3docean
ice_….....................4599 polygon. ... ......4702 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo ice_normal ice_specular ice_Gloss ice_emissive Marmoset Render game ready.
3docean
ice_….....................4599 polygon. ... ......4702 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo ice_normal ice_specular ice_Gloss ice_emissive Marmoset Render game ready.
3docean
ice_….....................4599 polygon. ... ......4702 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo ice_normal ice_specular ice_Gloss ice_emissive Marmoset Render game ready.
3docean
ice_….....................4599 polygon. ... ......4702 vertices. 2048 * 2048Texture. obj , fbx , and blend format models. uv map: ice_albedo ice_normal ice_specular ice_Gloss ice_emissive Marmoset Render game ready.
3docean
... .......859.vertices. Tex….. 4096 * 4096 texture. model…OBJ.FBX.and BLEND format. uv map.. ice_Rock_Base_Color ice_Rock_Glossiness ice_Rock_Emissive ice_Rock_Normal ice_Rock_Specular ice_Rock_AO game ready.
3docean
... .......859.vertices. Tex….. 4096 * 4096 texture. model…OBJ.FBX.and BLEND format. uv map.. ice_Rock_Base_Color ice_Rock_Glossiness ice_Rock_Emissive ice_Rock_Normal ice_Rock_Specular ice_Rock_AO game ready.
3docean
... .......859.vertices. Tex….. 4096 * 4096 texture. model…OBJ.FBX.and BLEND format. uv map.. ice_Rock_Base_Color ice_Rock_Glossiness ice_Rock_Emissive ice_Rock_Normal ice_Rock_Specular ice_Rock_AO game ready.
3docean
... vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: ice_Mountain_Base_Color ice_Mountain_emissive ice_Mountain_normals ice_Mountain_occlusion ice_Mountain_Specular ice_Mountain_Glossiness game ready.
3docean
... .......859.vertices. Tex….. 4096 * 4096 texture. model…OBJ.FBX.and BLEND format. uv map.. ice_Rock_Base_Color ice_Rock_Glossiness ice_Rock_Emissive ice_Rock_Normal ice_Rock_Specular ice_Rock_AO game ready.
3docean
ice….....................32258 polygon. ......16384 vertices. ice_Lod_1…..............2093058 polygon. .....1048576 vertices. 4096 * 4096 texture. obj,fbx,blend format model. ...
3docean
This is a tile able, hand painted ice texture tile. ...Included is one versions at 512×512 pixels in .tga format.
thingiverse
http://www.thingiverse.com/apps/customizer/run?thing_id=714444 Instructions Using the following options: basethickness_percent = 0.1 textstring = ICE fontname = Orbitron do_shift_font = automatic baseheight_percent = .33 font_catch_diacritical_sign =...
thingiverse
http://www.thingiverse.com/apps/customizer/run?thing_id=739573 Instructions Using the following options: font_with_style = border_color = Black bar_color = Khaki inner_margin_width = 1.5 font_weight = 0 outline_color = Gray font_outline_style =...
thingiverse
A replacement mount for the Ice Cap K1-50 skimmer that fits a 10mm rimless aquarium glass, designed to fit in the rear chamber of a Red Sea MAX E170. I made this mount to replace the default one that did nothing to clamp to the glass on its own,...