nasa 3d objects
1875015 3d models found related to nasa 3d objects.cgtrader
The model was created utilizing 3D Max 2012, exporting directly into 3DS, FBX, and OBJ formats.
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The model is created with 3D Max 2012 software, Exported to 3DS, FBX, and OBJ formats.
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Ethereal Devices Collection: Cosmic Core 003 - Power Surge System (3D Cinema Model Files)
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The model was created with 3D Max 2012 and exported to 3DS, FBX, and OBJ formats.
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The model was created utilizing 3D Max 2012, exported in 3DS, FBX, and OBJ formats.
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The model was built utilizing 3D Max 2012, Exported as 3DS, FBX, and OBJ files.
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Retro sci-fi interior objects This fantastic set of 4 futuristic objects will perfectly decorate your beautiful game levels. Low-poly models for game engines with high-quality textures!!! Textures in 2K!!! Number of vertices and planes in Blender...
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The features of this City Objects pack include: Clean mesh with no co-planar faces or isolated vertices - making it ready to use straight out of the box. Fully textured and correctly named in English for easy implementation. Pivot points are set at...
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The model was designed and finalized utilizing the advanced capabilities of 3D Max 2012 software, and successfully exported as a 3D file format in both 3DS, FBX, and OBJ formats.
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The 3D model was created utilizing the powerful software tool, 3D Max 2012. ...It was expertly exported in multiple formats, including 3DS, FBX, and OBJ files for seamless integration into various applications.
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The 3D model was created utilizing 3D Max 2012 software, and it can be exported as a 3DS file or converted into an FBX or OBJ format for use in various applications.
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The 3D model was created utilizing a powerful software tool called 3D Max 2012, featuring an Export function that allows for seamless conversion into multiple formats including 3DS, FBX, and OBJ.
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The model is based on data generated using Autodesk's 3D design software, specifically version 2012 of 3D Max.\nData exports are formatted for use in various digital environments, including those that utilize the 3DS, FBX, and OBJ file formats.
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The human form was crafted using a powerful software tool called 3D Max 2012, where it was expertly exported as 3D models in various formats including 3DS, FBX and OBJ.
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The 3D model was created utilizing the latest version of 3D Max 2012 software, specifically through its Export feature for converting files into compatible formats such as 3DS, FBX, and OBJ.
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A 3D game future environment can be created using 3D Max 2009 software, incorporating textures and UV light mapping. The exportable file formats include 3DS, FBX, and OBJ. ...A sample image illustrates the polygon/vertex detail.
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Computer programs are created by humans: Software is designed and developed using advanced tools like 3D Max 2014.
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Low-Modulus Model of Realistic Game Scenes Utilizes Detailed Materials and Advanced Textures in Native 3D Max Format (2012)
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Vivid game environment blueprint incorporates versatile material designs, incorporating extensive texture variations formatted exclusively for 3D Max software version 2012.
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The model was developed utilizing 3D Max 2012 software, specifically exporting files in 3DS, FBX, and OBJ formats.
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The model was created utilizing a 2012 version of 3D Max, specifically for exporting to 3DS, FBX, and OBJ formats.
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The model was created utilizing 3D Studio Max 2012, then exported into 3DS, FBX, and OBJ formats.
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The model was created using 3D Max 2012 software, specifically designed to export files in 3DS, FBX, and OBJ formats.
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The model was created utilizing a robust version of Autodesk's 3D computer animation software, specifically 3ds Max 2012.
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The human-made model was created utilizing 3D Max 2012 software and successfully exported to 3DS, FBX, and OBJ formats.
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The model was created utilizing 3D Max 2012 software, then exported into multiple formats including 3DS, FBX, and OBJ.
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The simulation was built utilizing 3D Max 2012 software, exporting files in 3DS, FBX, and OBJ formats.
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The model was created using 3D Max 2012 software, and its export options include 3DS, FBX, and OBJ formats.
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The model was crafted using 3D Max 2012, Exporting it seamlessly to 3DS, FBX, and OBJ formats.
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The design was crafted utilizing 3D Max 2012, then efficiently exported as 3DS, FBX, and OBJ formats.