nazgul armor 3d models
15247 3d models found related to nazgul armor.thingiverse
I fixed up this model and made it printable. I also made it Warhammer scale with a few additional features such as, larger hands and a skull under the hood that's completely hidden if left black! ... Video: https://youtu.be/8jKux2KT4wA Original...
thingiverse
If you want to help me with my Models https://www.patreon.com/Hugolours Remix from: https://www.thingiverse.com/thing:3212985
cults3d
I fixed up this model and made it printable. I also made it Warhammer scale with a few additional features such as, larger hands and a skull under the hood that's completely hidden if left black! ... Video: https://youtu.be/8jKux2KT4wA Original source:...
sketchfab
Always inspired by the traditional WoW models, always strive to do better, a hand-painted model that i did without sculpting. The model mimicking the original Witch-King miniature (sword drawing pose) from Gamesworkshop but with the sword facing...
thingiverse
Made from ImoraB's "Ringwraith nazgul - Lord of the rings" (https://www.thingiverse.com/thing:385681), and a base I made. I put it through Blender to fatten the sword and to stitch up the nonmanifolds, then I put it through Tinkercad to add some...
cults3d
The Nazgul are nine human lords who were enslaved by the Rings of Power and became servants of Sauron. Through the influence of the Rings of Power, these men gained immortality, but at a price. The Nazgul became invisible wraiths. This model is...
3docean
Armor…............11960 polygon. ..........6083 vertices. OBJ,FBX,BLEND FORMAT MODEL. 4096 * 4096 TEXTURE. uw map: diff. spec. nor. gloss. ao . metalic. ... GAME READY.
3docean
Armor…...........11960 polygon. ...................6083 vertices. 4096*4096 texture… uv map:: _Base_Color. _Glossiness. _ao. _Normal. _Specular. _Metallic. _Roughness obj,fbx,blend, format models. low polygon mdels. ... game...
3docean
Armor…............11960 polygon. ..........6083 vertices. OBJ,FBX,BLEND FORMAT MODEL. 4096 * 4096 TEXTURE. uw map: diff. spec. nor. gloss. ao . metalic. ... GAME READY.
3docean
Armor…...........11960 polygon. ...................6083 vertices. 4096*4096 texture… uv map:: _Base_Color. _Glossiness. _ao. _Normal. _Specular. _Metallic. _Roughness obj,fbx,blend, format models. low polygon mdels. ... game...
3docean
Armor…...........11960 polygon. ...................6083 vertices. 4096*4096 texture… uv map:: _Base_Color. _Glossiness. _ao. _Normal. _Specular. _Metallic. _Roughness obj,fbx,blend, format models. low polygon mdels. ... game...
3docean
Armor…...........11960 polygon. ...................6083 vertices. 4096*4096 texture… uv map:: _Base_Color. _Glossiness. _ao. _Normal. _Specular. _Metallic. _Roughness obj,fbx,blend, format models. low polygon mdels. ... game...
3docean
Armor…............11960 polygon. ..........6083 vertices. OBJ,FBX,BLEND FORMAT MODEL. 4096 * 4096 TEXTURE. uw map: diff. spec. nor. gloss. ao . metalic. ... GAME READY.
3docean
Armor…...........11960 polygon. ...................6083 vertices. 4096*4096 texture… uv map:: _Base_Color. _Glossiness. _ao. _Normal. _Specular. _Metallic. _Roughness obj,fbx,blend, format models. low polygon mdels. ... game...
3docean
Armor…............11960 polygon. ..........6083 vertices. OBJ,FBX,BLEND FORMAT MODEL. 4096 * 4096 TEXTURE. uw map: diff. spec. nor. gloss. ao . metalic. ... GAME READY.
3docean
Armor…............11960 polygon. ..........6083 vertices. OBJ,FBX,BLEND FORMAT MODEL. 4096 * 4096 TEXTURE. uw map: diff. spec. nor. gloss. ao . metalic. ... GAME READY.