omnibot 2000 3d models

8488 3d models found related to omnibot 2000.
3D Shadow - Tree 44
3D Shadow - Tree 44
3docean

The images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. We cropped them to reduce file size and fit the content ratio. Shadows were captured from different angles - 25°, 45°, and straight on in...

3D Shadow - Tree 42
3D Shadow - Tree 42
3docean

The images used were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding, then cropped to reduce file size and fit the content ratio. Shadows were captured from various angles - 25°, 45°, and from above in...

3D Shadow - Tree 40
3D Shadow - Tree 40
3docean

The images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. They were cropped to reduce the file size and fit the content ratio. Shadows were captured from different angles @ 25°, 45°, and from top in...

Female and Male Base Mesh Natural Proportions in A-Pose
Female and Male Base Mesh Natural Proportions in A-Pose
3docean

The following formats are included in the pack: max - Autodesk 3ds Max 2011 ma - Autodesk Maya 2011 c4d - Maxon Cinema 4D R13 3ds - 3D Studio dae - Collada dwg - Autodesk AutoCAD 2000 dxf - Autodesk AutoCAD 2000 fbx - Autodesk FBX ver. 2013.3 obj -...

3D Shadow - Tree 37
3D Shadow - Tree 37
3docean

The images were originally rendered at 2000 x 2000 pixels with 16-bit depth per channel to prevent banding. They were then cropped to reduce file size and fit the content ratio. Shadows were captured from multiple angles - 25°, 45°, and top views -...

3D Shadow - Tree 34
3D Shadow - Tree 34
3docean

Images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. They were cropped to reduce the file size and fit the content ratio. Shadows were captured from different angles @ 25°, 45° and from top in...

3D Shadow - Product 14
3D Shadow - Product 14
3docean

The images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. We then cropped them to reduce the file size and fit the content ratio. Shadows were captured from different angles @ 25°, 45°, and from top in...

3D Shadow - Tree 30
3D Shadow - Tree 30
3docean

Images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. To reduce file size and fit the content ratio, they were cropped. Shadows were captured from different angles - 25°, 45°, and from above in...

3D Shadow - Product 13
3D Shadow - Product 13
3docean

Images were originally rendered at 2000 x 2000 pixels with 16-bit depth per channel to prevent banding. They were cropped to reduce file size and fit the content ratio. Shadows were captured from different angles (25°, 45°, and top) in multiple...

3D Shadow - Tree 20
3D Shadow - Tree 20
3docean

The images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. They were then cropped to reduce file size and fit the content ratio. Shadows were captured from different angles – 25°, 45° and from top in...

Marvels Sentry 3d Model For 3d Printing 3D print model
Marvels Sentry 3d Model For 3d Printing 3D print model
cgtrader

The Sentinel is initially introduced in his eponymous Marvel Knights 2000 miniseries written by Paul Jenkins, alongside artwork provided by Jae Lee. The five-issue series seamlessly transitions into a series of flashback one-shots where the Sentinel...

3D Shadow - Tree 15
3D Shadow - Tree 15
3docean

The images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. They were then cropped to reduce file size and fit the content ratio. Shadows were captured from multiple angles - 25°, 45° and from directly...

3D Shadow - Tree 10
3D Shadow - Tree 10
3docean

Images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. They were then cropped to reduce file size and fit the content ratio. Shadows were captured from different angles, including 25°, 45°, and from top...

3D Shadow - Tree 05
3D Shadow - Tree 05
3docean

Images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. They were then cropped to reduce file size and fit the content ratio. Shadows were captured from different angles @ 25°, 45°, and from top in...

3D Shadow - Tree 02
3D Shadow - Tree 02
3docean

The images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. They were cropped to reduce the file size and fit the content ratio. Shadows were captured from different angles @ 25°, 45° and from top in...

3D Shadow - Rock 21
3D Shadow - Rock 21
3docean

Images were originally rendered at 2000 x 2000 pixels with 16-bit depth per channel to prevent banding. They were cropped to reduce the file size and fit the content ratio. Shadows were captured from different angles at 25°, 45°, and from top in...

3D Shadow - Laptop 01
3D Shadow - Laptop 01
3docean

Images were rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding and then cropped to reduce file size. Shadows were captured from multiple angles: 25°, 45°, and straight on, in various directions. We saved two versions of...

3D Shadow - Rock 15
3D Shadow - Rock 15
3docean

Images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. They were cropped to reduce the file size and fit the content ratio. Shadows were captured from different angles @ 25°, 45° and from top in...

3D Shadow - Rock 14
3D Shadow - Rock 14
3docean

Images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding, then cropped to reduce the file size and fit the content ratio. Shadows were captured from different angles @ 25°, 45° and from top in multiple...

3D Shadow - Rock 11
3D Shadow - Rock 11
3docean

Images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding, and then cropped to reduce file size and fit the content ratio. Shadows were captured from different angles (25°, 45°, and top) in multiple...

3D Shadow - Rock 09
3D Shadow - Rock 09
3docean

Images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. They were cropped to reduce the file size and fit the content ratio. Shadows were captured from different angles, including 25°, 45° and top views...

3D Shadow - Rock 08
3D Shadow - Rock 08
3docean

Images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding; they were cropped to reduce file size and fit the content ratio. Shadows were captured from different angles @ 25°, 45°, and from top in multiple...

3D Shadow - Rock 07
3D Shadow - Rock 07
3docean

Images were rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. They were then cropped to reduce file size and fit the content ratio. Shadows were captured from different angles: 25°, 45°, and from top in multiple...

Spiral vase #1
Spiral vase #1
thingiverse

Here is the reformatted text with links: **1000$-2000$ 3D Printers** * eBay:...

3D Shadow - Street Elements 27
3D Shadow - Street Elements 27
3docean

Images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding, then cropped to reduce the file size and fit the content ratio. Shadows were captured from different angles: 25°, 45°, and top in multiple...

3D Shadow - Rock 06
3D Shadow - Rock 06
3docean

The images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding, then cropped to reduce file size and ensure the content ratio remains intact. Shadows were captured from various angles, including 25°, 45°,...

3D Shadow - Rock 05
3D Shadow - Rock 05
3docean

The images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. They were cropped to reduce the file size and fit the content ratio. Shadows were captured from different angles @ 25°, 45°, and from top in...

Boeing 707-320 SS NASA 3D model
Boeing 707-320 SS NASA 3D model
cgtrader

A remarkable feature of this model is its single sheet textures, boasting a crisp resolution of 2000 x 2000 pixels. This realistic replica also comes equipped with retractable landing gear, which can be conveniently hidden for inflight animation or...

3D Shadow - Rock 04
3D Shadow - Rock 04
3docean

Images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding. They were then cropped to reduce file size and fit the content ratio. Shadows were captured from different angles - 25°, 45°, and from above in...

Boeing 707-320 SS NSA 3D model
Boeing 707-320 SS NSA 3D model
cgtrader

A high-poly rendition is employed featuring intricate surface details along with realistic appearance replication through expert texture mapping and high resolution, totaling 2000 by 2000 pixels to capture the minute characteristics. To animate...