procedural dirt texture blender 3d models

615106 3d models found related to procedural dirt texture blender.
V-Ray Procedural Tiles 1x1 Offset V2
V-Ray Procedural Tiles 1x1 Offset V2
3docean

Materials Collection: V-Ray Procedural Tiles Tested with Compatibility in 3D MAX 2009 and Later Versions Compatible with V-Ray 1.5 and Above Editions Materials are Ready to Use with V-Ray Rendering Engine All Materials are Designed Using Exclusive...

Scanline Procedural Tiles 1x3 OffsetColor Noise
Scanline Procedural Tiles 1x3 OffsetColor Noise
3docean

Scanline Procedural Tiles 1x3 Offset Color Noise Tested in 3D MAX 2009 and above Materials are ready to use with Scanline render All materials are designed using procedural maps only All maps in materials are set for Explicit Map Channel Use UVW...

Mental Ray Procedural Tiles 1x1 Color Noise
Mental Ray Procedural Tiles 1x1 Color Noise
3docean

Materials Collection: Mental Ray Procedural Tiles 1×1 Color Noise Tested in 3D MAX 2009 and above. These materials are ready to use with Mental Ray rendering. Designed using procedural maps only, all materials meet the highest standards. Maps within...

Mental Ray Procedural Tiles 1x3 Color Noise
Mental Ray Procedural Tiles 1x3 Color Noise
3docean

Materials Collection: Procedural Tiles 1x3 Color Noise\nTested in 3D Max 2009 and later versions \nThese materials are ready to use with Mental Ray render\nAll materials are created using procedural maps only\nAll maps in these materials are set for...

Procedural Crystal Low-poly 3D model
Procedural Crystal Low-poly 3D model
cgtrader

This Blend file features a versatile procedural editing crystal that lets you dive into its shading tab to modify the color in the RGB section with ease. As it's procedurally generated, simply adjust the size and watch how the crystal seamlessly...

Apocalyptic Underwear For RayII Procedural Shade
Apocalyptic Underwear For RayII Procedural Shade
sketchfab

Fabric shaders based on Weavr - Procedural Textile Shader licensed CC-BY by Simon Thommes. EEVEE every like comment and subscription supports my work to go further! Patreon subscriptions help me invest more in artwork you can also find project...

Mental Ray Procedural Tiles 1x2 Offset
Mental Ray Procedural Tiles 1x2 Offset
3docean

Materials Collection: Procedural Mental Ray Tiles 1×2 Offset\nTested Successfully in 3D MAX 2009 and above \nMaterials are Ready to Use with Mental Ray Rendering\nAll Materials Designed Using Procedural Maps Only\nAll Maps in Materials Set for...

Procedural Ammo Crate made with Houdini
Procedural Ammo Crate made with Houdini
sketchfab

I'm showcasing a model I created for video games utilizing Houdini, which served as a hands-on exercise in mastering procedural modeling and becoming more proficient with the software. ...This project was a direct result of taking an online course...

Procedural toy vehicle- All Random - All OPENSCAD
Procedural toy vehicle- All Random - All OPENSCAD
thingiverse

Random procedural vehicles - All Bugged Out! Check out this buggy OpenSCAD design in action! To view a working prototype, simply press F6 and watch the magic happen. ... Share your success stories with us by posting pictures of printed masterpieces at...

Realistic Tires Michelin Super Sport - Blender 4k Textures 3D model
Realistic Tires Michelin Super Sport - Blender 4k Textures 3D model
cgtrader

Includes: .psd for custom sidewall premade scene in blender ready for rendering PSA: Textures were made separate and procedurally joined in blender, so you'll need to blend them on your own for other formats! ... Hope you...

1000000 PROCEDURAL CARS Low-poly 3D model
1000000 PROCEDURAL CARS Low-poly 3D model
cgtrader

Blender 3.0 Geometry Nodes. Random-based generation. ...Manual adjustment of each element is possible

V-Ray Procedural Tiles 1x2 Color Noise
V-Ray Procedural Tiles 1x2 Color Noise
3docean

Materials Collection: V-Ray Procedural Tiles 1×2 Color Noise Proven in 3D MAX 2009 and later versions Confirmed in V-Ray 1.5 and above editions These materials are ready to use with V-Ray rendering All materials were designed using only procedural...

Mental Ray Procedural Tiles 1x2 Offset V2
Mental Ray Procedural Tiles 1x2 Offset V2
3docean

Materials Collection: Mental Ray Procedural Tiles 1×2 Offset V2 Proven effective in 3D MAX 2009 and above versions Mental Ray materials are fully compatible and ready to use with Mental Ray rendering All materials feature procedural maps only for...

V-Ray Procedural Tiles 1x1 Color Noise
V-Ray Procedural Tiles 1x1 Color Noise
3docean

Materials Collection: V-Ray Procedural Tiles 1×1 Color Noise Tested in 3D MAX 2009 and above versions of the software Tested in V-Ray 1.5 and all subsequent releases Ready-to-use materials are included with V-Ray rendering capabilities Procedural...

V-Ray Procedural Tiles 1x3 Offset
V-Ray Procedural Tiles 1x3 Offset
3docean

Materials Collection: V-Ray Procedural Tiles 1×3 Offset by ThemeREX Tested in 3D MAX 2009 and above Tested in V-Ray 1.5 and above Materials are ready to use with V-Ray render All materials are designed using procedural maps only All maps in materials...

Mental Ray Procedural Tiles 1x3 Offset
Mental Ray Procedural Tiles 1x3 Offset
3docean

Materials Collection: Mental Ray Procedural Tiles 1x3 Offset Tested in 3D MAX 2009 and above All materials are optimized for use with Mental Ray render. Procedural maps only were used to design all materials. Explicit Map Channel settings apply to...

Scanline Procedural Tiles 1x2 Offset V2
Scanline Procedural Tiles 1x2 Offset V2
3docean

Materials Collection: Scanline Procedural Tiles 1×2 Offset V2 Tested Successfully in 3D Max 2009 and Higher Versions Materials Are Fully Compatible with Scanline Render All Materials Were Designed Using Procedural Maps Only, Guaranteeing Unique...

V-Ray Procedural Tiles 1x1 Offset
V-Ray Procedural Tiles 1x1 Offset
3docean

Materials Collection: V-Ray Procedural Tiles 1×1 Tested in 3D MAX 2009 and above Tested in V-Ray 1.5 and above These materials are designed to work seamlessly with V-Ray render Each material is crafted using procedural maps alone All map channels in...

Mental Ray Procedural Tiles 1x1 Offset
Mental Ray Procedural Tiles 1x1 Offset
3docean

Materials Collection: Mental Ray Procedural Tiles 1×1 Offset Tested Successfully in 3D MAX 2009 and Above Versions Mental Ray Materials Are Ready to Use Out of the Box Procedural Maps Drive Design Across Entire Materials Collection All Explicit Map...

Scanline Procedural Tiles 1x2 OffsetColor Noise
Scanline Procedural Tiles 1x2 OffsetColor Noise
3docean

Materials Collection: Procedural Tiles 1x2 Offset with Color Noise Tested in 3ds Max 2009 and above versions These materials are designed to work seamlessly with the Scanline render engine All materials utilize procedural maps only for a more...

Scanline Procedural Tiles 1x1 Offset V2Color Noi
Scanline Procedural Tiles 1x1 Offset V2Color Noi
3docean

Materials Collection: Scanline Procedural Tiles 1×1 Offset V2 - Color Noise Proven in 3D MAX 2009 and later versions Prepared materials are instantly usable with Scanline rendering Each material is crafted using only procedural maps Every map within...

Scanline Procedural Tiles 1x1 OffsetColor Noise
Scanline Procedural Tiles 1x1 OffsetColor Noise
3docean

Materials Collection: Procedural Tiles with Offset Color Noise Tested in Autodesk 3ds Max 2009 and later versions Ready-to-use materials available for Scanline rendering Designed using only procedural maps, ensuring efficient processing All maps are...

Mental Ray Procedural Tiles 1x2 Color Noise
Mental Ray Procedural Tiles 1x2 Color Noise
3docean

Materials Collection: Mental Ray Procedural Tiles 1×2 Color Noise Tested with success in 3D MAX 2009 and later versions. Materials are fully compatible with Mental Ray render. All materials were designed using procedural maps only. Each map in the...

V-Ray Procedural Tiles 1x2 Offset
V-Ray Procedural Tiles 1x2 Offset
3docean

Materials Collection: V-Ray Procedural Tiles 1×1 Designed Specifically for Use with 3D MAX 2009 and Later Versions Also Tested and Compatible with V-Ray 1.5 and Above Ready to Use Materials for V-Ray Rendering Each Material is Engineered Using...

V-Ray Procedural Tiles 1x2 Offset V2
V-Ray Procedural Tiles 1x2 Offset V2
3docean

Materials Collection: V-Ray Procedural Tiles 1×1\nTested in 3D MAX 2009 and above versions of the software\nTested in V-Ray 1.5 and later versions of the rendering engine \nV-Ray materials are prepped for use with V-Ray renders, no extra setup...

V-Ray Procedural Tiles 1x3 Color Noise
V-Ray Procedural Tiles 1x3 Color Noise
3docean

Materials Collection: V-Ray Procedural Tiles 1×3 Color Noise Tested with 3D MAX versions starting from 2009 and higher Tested with V-Ray versions starting from 1.5 and higher Materials are fully compatible with V-Ray rendering All materials rely on...

Procedural Character Genom 6 /// V 001
Procedural Character Genom 6 /// V 001
sketchfab

Oleg Soroko's "AFTER-FORM" art project is pushing the boundaries of creativity with its innovative use of procedural techniques. Researchers at Oleg Soroko are delving deep into the realm of cloth accessories and characters, seeking to understand the...

Sand procedural shader 01 3D model
Sand procedural shader 01 3D model
cgtrader

Realistic SandProcedural ShaderExperience the thrill of the open ocean with our stunning procedural sand shader, meticulously crafted to elevate your beach or summer-themed projects to new heights. ...Look no further, as you've stumbled upon a rare...

Procedural weathered fractal terrain in OpenSCAD
Procedural weathered fractal terrain in OpenSCAD
thingiverse

Because this terrain is generated procedurally from a random number seed, you can get an infinite variety of landscapes. To read about how I developed this, see my blog article [_Simulating...

Procedural weathered fractal terrain in OpenSCAD
Procedural weathered fractal terrain in OpenSCAD
prusaprinters

This is the result.Because this terrain is generated procedurally from a random number seed, you can get an infinite variety of landscapes.To read about how I developed this, see my blog article Simulating erosion, in which I describe both the...