redshift houdini 3d models
3791 3d models found related to redshift houdini.cgtrader
... a game-ready asset by retopping and adjusting its geometry as needed. Asset Details: UV Mapping: Automatic, clustered, and overlapping Textures: None Materials: None Polygon Count: Triangles: 72,311 Vertices: 36,783 Images rendered using Redshift.
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Features of This Platform: Automatic UV mapping for streamlined workflow Clustered and overlapping vertices for efficient rendering No pre-applied textures or materials Key Statistics: Tris: 120,564 Vertices: 62,130 Rendered Images Showcase Redshift...
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Formats .obj | Expansion for previewing 3D models .3ds | Expanding on the capabilities of 3dsMax .fbx | Autodesk expands its range with this format .stl | Preparing for 3D Printing requires this expansion .c4d | Cinema 4D takes center stage with its...
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... the geometry or adjust the UVs to achieve clean results. Automatic UV unwrapping has been applied, but there are no textures or materials included. The meshes were rendered using Redshift, with a total of 511,614 triangles and 261,690 vertices.
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As a Redshift material is used as the texture, the model itself appears devoid of any visual embellishments. However, by incorporating it into the pictures, an idea of its true appearance can be conveyed. With mastery over texture manipulation,...
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No plugins are required, and texture sets are available in multiple formats such as Arnold (standard Maya render), Keyshot, PBR, Redshift, UE, Unity, and the new standard, Unity HighDefinition render pipeline. ...Textures are well-organized and simple...
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... named, requiring no extra plugins. Texture sets are included for Arnold, Keyshot, PBR, Redshift, UE, Unity, and the emerging Unity High Definition Render Pipeline standard. ...Textures are 2048 x 2048 pixels in resolution, easy to find and edit.
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Preview screens were created using Redshift and v-ray renderers. Additionally, I have tested the FBX and OBJ files importing them to Maya and Cinema 4D, confirming that everything works fine with no geometry issues. ...If you have any queries, feel free...
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... Compatible with V-Ray, Corona, Arnold, and RedShift renders, this model is created accurately in real units, qualitative, and nearly identical to the original. ...Great for closeup renders or filling virtual bars, pubs, cafes, or restaurants.
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A high-quality cartoon girl rigged model is available in various file formats, including Maya 2014 (Vray 3.1 posed and Tpose versions), Maya 2014 (Redshift 2.5.32 Tpose version), FBX, and OBJ. The model features a clean quad-based topology, clear...
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Additionally, it features 3ds Max project files compatible with V-Ray, Corona, and Redshift renderers, all while maintaining 26,112 polygons for the tire, 11,500 for the disc, 2,010 for the screws, and 1,679 for the cap. ...With a 4k resolution for all...
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The package includes Maya renders with Redshift lighting and Unity renders for easy implementation. Textures are 2048x2048, complete with base color, roughness, height, normal (OpenGL and DirectX), occlusion, and metallic maps. A single zip file...
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... and advanced rigging features for both facial and body expressions. Preview images are rendered using Vray, while Arnold and Redshift versions are also available. ...Users can easily open the files and render with the included settings and lights.
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Exported texture maps support various render engines, including Arnold, Redshift, Vray, UE4, and Unity 5, with formats ranging from 4K jpgs to 16-bit normal/height textures and utility maps. ...For further assistance or model suggestions, visit...
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Rendered with Redshift, this design can be recreated using any preferred renderer/materials. No textures were utilized, and the model remains unUV-unwrapped. Separating each component would still be easy. The .fbx, .dae, and .obj files encompass only...
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... a range of exaggerated expressions. Render options include Vray 3.1, Redshift 2.5.32, and Arnold versions 1.2.7, 2.0, and 2.1.0.3, with preview images rendered using Vray. ...Lights and render settings are included in the Maya scene for ease of use.
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Compatible with Unity 5, Unreal Engine 4, Amazon Lumberyard, CryEngine, PBR Spec Gloss, PBR Metall Rough, Redshift, and Vray in targa, tiff, and png formats. Note that the light rig/HDRI is not included with the scene file, and it was rendered using...
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... plugins were used in its creation. All preview renders were made with Redshift and V-Ray, and two additional OBJ files showcase the robot holding a sphere and an 'A' pose. ...If you have any questions or specific requests, feel free to contact me.
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A 3D model of Star Wars' Phase II Clone trooper was developed in Maya 2017 software, rendered using Redshift. It comprises 17 texture maps - six for the armor, six for the body, and five for the gun. The model features various Clone Trooper color...
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...Previews are rendered in Cinema 4D R16 using Redshift version 2.5.32. The provided preview scenes lack the HDRI map. Mouth opening is achievable through blend shapes, with tongue animation during open-mouth poses controlled via jaw and tongue bones.
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Previews are rendered in Cinema4D R16 using Redshift version 2.5.32, with preview scenes provided without the hdri map. Mouth animation includes blend shapes for opening, but tongue animation requires use of jaw and tongue bones. The model features...
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Rendered previews are done in Cinema 4D R16 using Redshift v2.5.32, with the HDRI map excluded from preview scenes. Mouth animation involves blend shapes, while tongue movement requires jaw and tongue bones adjustment when mouth is open. The model...
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Previews are rendered in Cinema4D R16 using Redshift version 2.5.32; preview scenes exclude the hdri map. For mouth animation with open tongue, use jaw and tongue bones instead of blend shapes. The model features 4266 polygons and 4219 vertices,...
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It's perfect for HQ renders like Cycles, Octane, Redshift, Vray, and game engines such as Unity and Unreal. Extras include an 8k ultra-high definition heightmap, additional texture maps (curvature, position), and an alternative base color texture. If...
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A 3D model of the Battle Droid from Star Wars films was created in Autodesk Maya 2017, then rendered using Redshift. The droid model features six texture maps (4096x4096) including Base Color, Height, Metallic, AO, Normal, and Roughness. The base...
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Created using Maya 2018 and Substance Painter, the set includes OBJ and FBX formats of each tube, along with multiple texture sets for different workflows - DirectX and OpenGL Normal maps, PBR standard textures, Vray, Corona, Redshift and Unreal ARM...
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The scanned object incorporates PBR 4K materials configured for multiple render engines: 3DsMax Corona, iRay, MentalRay, and Vray; Maya Arnold, Octane, RedShift, and RenderMan; Vray. FBX format is supported in 3D Studio Max. The model features manual...
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This object has been scanned with PBR 4K materials, compatible with multiple renderers such as Corona in 3DsMax, iRay and MentalRay, Vray in 3DsMax, Arnold in Maya, Octane in Maya, RedShift in Maya, and RenderMan in Maya. The FBX format is supported...
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These include Corona and iRay in 3DS Max, Mental Ray and Vray, along with Arnold, RedShift, RenderMan, and Octane in Maya. The FBX format is used for 3D Studio Max files, ensuring accurate reproduction across popular rendering platforms. Additional...
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Additionally, Maya supports Arnold, Octane, RedShift, RenderMan, and Vray renders. The FBX format is used for 3D Studio Max, with standard physical shaders replicated accurately across popular renderers. Customizable maps include albedo, bump,...