rigging ax 3d models
59721 3d models found related to rigging ax.cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models) properly named and positioned in the center of the coordinate system. No lights, cameras or render/scene setup are included unless otherwise stated in the...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
... Features:This model is a 3DMax model, saved in version 7 as a MAX file, and requires 3DMax to open the model. It does not include any other formats to allow it to be opened in any other software. The model is rigged and textured. ...
cgtrader
Rig: Humanoid, Built For Maximum Flexibility And Realism. Low-Poly (20k-40k) Modeling Allows For Smooth Performance Across Various Devices. Average 1k-2k Textures Bring The Character To Life With High-Quality Details. Texture Atlas: Yes, Included...
cgtrader
Our models come as a single editable mesh or poly object (or as a group for rigged models or where a displace modifier has been used) properly named and positioned at the center of the coordinate system. No lights, cameras, or render/scene setup is...
cgtrader
Each model is carefully packaged as a single editable mesh or poly object, or as groups for rigged models where applicable. Our files are properly named, organized, and positioned in the center of the coordinate system, excluding unnecessary assets...
cgtrader
Our models come as a single editable mesh or poly object (or group for rigged models or where the displace modifier has been used), properly named and centered in the coordinate system. Lights, cameras, and scene setup are not included unless...
cgtrader
Each model comes as a single editable mesh or poly object (or as a group for rigged models or those utilizing displace modifiers) properly named and positioned at the center of the coordinate system. No lights, cameras or render/scene setups are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of the coordinate system. No lights, cameras, and render/scene setup is...
cgtrader
Our models come as single editable meshes or poly objects (or grouped for rigged models) properly named and positioned in the coordinate system center. No lights, cameras, or render/scenes setup are included unless specified in the model description....
cgtrader
Our models come as a single editable mesh or poly object (or group for rigged models where displacement modifier is used), properly named and positioned at the center of the coordinate system. No lights, cameras, or scene settings are included...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as groups for rigged models where necessary) properly named and positioned in the center of the coordinate system. No lights, cameras, or render/scene setup are included unless specified...
cgtrader
Our files come as a single editable mesh or poly object (or grouped for rigged models where necessary) properly named and centered within the coordinate system. Lights, cameras, and scene settings are not included unless stated otherwise in each...
cgtrader
Our models come as a single editable mesh or poly object (or grouped for rigged models) properly named and positioned in the center of the coordinate system. No lights, cameras or scene setup is included unless otherwise stated in the particular...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models arrive as a single editable mesh or poly object (or grouped for rigged models where a displace modifier has been applied), properly named and positioned at the center of the coordinate system. Lighting, cameras, and scene settings are not...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models where displacement modifier is used) properly named and positioned in the center of the coordinate system. No lights, cameras and render/scene setup are included...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displacement modifier has been used) properly named and positioned in the center of the coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or grouped for rigged models or where the displace modifier has been used), properly named and positioned at the center of the coordinate system. No lights, cameras, or render/scene setup is...
cgtrader
We offer single editable meshes or poly objects, along with optional grouping options for rigged models or instances where displacement modifiers have been used. Each file is properly named, positioned at the center of the coordinate system, ensuring...
cgtrader
ncluded textures: Diffuse, Reflection, Normal, Ior, Glossiness And Base Color, Metallic, Roughness Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and...
cgtrader
Our models come as single editable meshes or poly objects (or grouped for rigged models where displace modifiers have been applied) with properly named components positioned at the center of the coordinate system. Lighting, cameras, and scene setups...
cgtrader
Our models come as a single editable mesh or poly object (or group for rigged models or where displace modifier has been used) properly named and positioned at the center of the coordinate system. No lights, cameras, and render/scenes setup are...
cgtrader
Our models arrive as a single editable mesh or poly object (or group for rigged models) named properly and positioned at the coordinate system center. No lights, cameras or render/scene setup is included unless stated specifically in each model's...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used), properly named and positioned in the center of the coordinate system. No lights, cameras, or render/scene setup is...
cgtrader
Models come as a single editable mesh or poly object (or as a group for rigged models) properly named and positioned at the center of the coordinate system. Lights, cameras, and render/scenes setup are not included unless stated in the particular...