rock base 3d models
483381 3d models found related to rock base.3docean
... 4096.by.4096.texture.created.for.gameplay. Model_exported.in.OBJ.FBX.and.BLEND.formats.supported. UV_maps_created.for.Lava_Rock_Base_Color Lava_Rock_Roughness Lava_Rock_Emissive Lava_Rock_Normal Lava_Rock_Specular Game_ready_for_play.
3docean
... 6,606; Vertex Count: 3,350. Rock_1_Lod_2: Polygon Count: 3,937; Vertex Count: 2,010. Textures: Resolution - 4096 x 4096. File Formats: obj, fbx, blend. UV Maps: Rock_Base_Color Rock_Glossiness Rock_AO Rock_Normal Rock_Specular Game-Ready Model.
3docean
... 3,350 vertices. LOD 2 - 3,937 polygons, 2,010 vertices. Model Size: 4096 x 4096 texture resolution. File Formats: obj, fbx, blend supported. UV Maps: Rock_Base_Color, Rock_Glossiness, Rock_AO, Rock_Normal, Rock_Specular applied. ... Game Ready.
3docean
... 3417 polygon, 1739 vertices. Texture Mapping: 4096 * 4096 pixel texture. File Formats Supported: obj, fbx, blend model formats. UV Map Configuration: Rock_Base_Color Rock_Glossiness Rock_AO Rock_Normal Rock_Specular Game-Ready Model.
3docean
... LOD level 3: Polygon count: 3417, Vertex count: 1739 for Rock_1_Lod_3. Texture size: 4096 x 4096. Format: obj, fbx, blend. UV map includes: Rock_Base_Color, Rock_Glossiness, Rock_AO, Rock_Normal, Rock_Specular. ... Model is game-ready.
3docean
... 3417 polygons. Vertices count: 1739 vertices. Texture details: Resolution: 4096 x 4096 pixels. Format: obj, fbx, blend model format. UV map details: Rock_Base_Color Rock_Glossiness Rock_AO Rock_Normal Rock_Specular Game ready for deployment.
3docean
Polygon count: 16,619 Vertex count: 16,751 Model Details: Low-Poly Model: Rock_1_Lod_1 - 6,606 polygons, 3,350 vertices Mid-Poly Model: Rock_1_Lod_2 - 3,937 polygons, 2,010 vertices Texture Information: Texture Size: 4,096 x 4,096 pixels Model...
thingiverse
Just a cute little planter made to look like a rock. ... Based on polymer clay design by: https://www.instagram.com/kaypeacreations
3docean
... UV Map Details: Base color map assigned to 'Rock_Base_Color'. Glossiness map designated for 'Rock_Glossiness'. Ambient Occlusion map assigned as 'Rock_AO'. Normal map named 'Rock_Normal'. Specular map titled 'Rock_Specular'. ... Game-ready model.
3docean
... High-resolution texture mapping at 4096 * 4096 pixels. Model available in obj, fbx, and blend formats. Detailed uv map includes: Rock_Base_Color Rock_Glossiness Rock_AO Rock_Normal Rock_Specular Game-ready for seamless integration.
3docean
Polygonal Rock Model: 10084 Facets, 10207 Vertices Textured with High-Resolution 4096 x 4096 Image Exported in Multiple Formats: OBJ, FBX, and Blend UV Map Includes Six Texture Channels: Lava Rock Albedo (Base Color) Lava Rock Normal (Surface...
3docean
Model Details: 16619 Polygon Structure.\n\nVertices Count: 16751 Units Strongly Established.\n\n Model Subset: Rock_1_Lod_1.\nPolygon Buildout: 6606 Units Constructed.\nVertices Quantity: 3350 Units Defined.\n\n Model Subset: Rock_1_Lod_2.\nPolygon...
3docean
... vertices. Rock_9_Lod_1...4072 polygon, 2038 vertices. 4096 * 4096 texture size. Model available in obj, fbx, blend formats. UV map includes Rock_Base_Color, Rock_Glossiness, Rock_AO, Rock_Normal, Rock_Specular, Rock_Roughness. ... Game-ready model.
3docean
... rock. This model can be exported in obj, fbx, or blend format. It comes with a UV map that includes multiple channels: Rock_Base_Color, Rock_Glossiness, Rock_AO, Rock_Normal and Rock_Specular, which makes it ready for use in a game environment.
3docean
Texture coordinates are provided for each UV map: Rock_Base_Color: This maps the base color of the rock. Rock_Glossiness: Controls how glossy the surface appears. Rock_AO: Ambient Occlusion adds depth and shadow to the texture. Rock_Normal: Provides...
3docean
Additionally, the uv map includes several channels: Rock_Base_Color: controlling the base color of the rock Rock_Glossiness: adjusting the level of gloss on the surface Rock_AO: affecting ambient occlusion effects Rock_Normal: defining normal maps...
3docean
... fbx, and blend. The object features a comprehensive UV map with the following channels: Rock_Base_Color, Rock_Glossiness, Rock_AO, Rock_Normal, and Rock_Specular. ... Game developers will find this model suitable for deployment in their projects.
cgtrader
- Rock_1: 9720 polygons, 9842 vertices (LOD1: 4075 polygons, 2155 vertices) - UV Map: Rock_Base_Color, Rock_Glossiness, Rock_AO, Rock_Normal, Rock_Specular - Rock_2: 7799 polygons, 7801 vertices (LOD1: 3570 polygons, 1787 vertices) - UV Map:...