3D Delta/GBA4IOS Logo

3D Delta/GBA4IOS Logo

thingiverse

The logo for the upcoming Delta emulator (and for GBA4IOS) by Riley Testut, but made into a 3D model similar to the N64 logo. The logo doesn't look completely symmetrical in the thumbnail preview, but if you rotate the model, the optical illusion goes away. Print Settings Rafts: No Supports: No Resolution: .2 layer height Infill: 15% infill Notes: Make sure that your solid infill threshold area is small enough that you don't get a solid logo throughout. Not the worst thing in the world but wastes a bit of material. How I Designed This First, I made a 2D sketch of the logo in inventor. I didn't realize that there was a SVG available of the logo, so I used GIMP to measure distances and angles. The next step was to extrude the sketch at an angle. I used the sweep command to extrude the sketch along a line that was at a particular angle. This angle was adjusted later until everything lined up right. This formed one face of the logo. Lastly, I created an axis through the center of the square at the top and used the revolve command to create four copies of the face.

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