3D printable tiles for a game like Settlers of Catan

3D printable tiles for a game like Settlers of Catan

thingiverse

Main Description This contains all the tiles for a game like Settlers of Catan. The naming convention provides the suggested print-color, the number of copies to print (e.g. "x3"). Core Tiles interior tiles (brick ×3, wood ×4, sheep ×4, wheat ×4, ore ×3 and desert ×1) perimeter port tiles (three 3:1 ports, along with brick, wood, sheep, wheat, and ore 2:1 ports) three blank corner water perimeter pieces (semi-optional) six blank water perimeter pieces (semi-optional, especially if you have the fish expansion pack tiles below).   Expansion Packs Fish six fish perimeter pieces which can be used to replace the six blank side water perimeter pieces (blue_x6_water4.stl). The Makerbot 2 had some troubles printing the originals, so the _v2 versions may remedy that by moving the pips below the numbers so that they actually touch. The _v3 versions remove some errant pieces that poked through the bottom. 5-6 player expansion pack includes two more each of brick, wood, sheep, wheat, and ore tiles one more desert tile two more of the 4-slotted water pieces (blue_x6_water4.stl) to be placed on the 2 side of the 2-3 3-1 port and on “8” side of the 1-2 3:1 port a copy of the 1-2 3:1 port (catan_blue_x1_water_1-2_three-to-one_port.stl) to be placed on the 7 side of the 6-7 wheat 2:1 port a copy of the 5-6 player sheep port (catan_blue_x1_water_9-1_sheep_port_5-6_player_expansion.stl)   Notes I'm currently in the process of getting these printed, and I hope to have a full game-board picture to post when they're finally finished. The current full-game image is a rendering from Blender. A previous iteration had a lot of trouble printing the wheat-bundles (at least on the Makerbot 2 I was using). My first task is to get those printing a little better. The _v2 ore tile fixes a strange non-manifold issue (I understood that TinkerCAD shouldn't even be able to create non-manifold surfaces) The _v2 wood tile and port thickens the axe handle which didn't print at all on the port tile, and was a little flimsy on the main tile. I've had a lot of fun making these. If you successfully print them yourself, I'd love to hear about it @Gumnos Instructions The majority of the tiles were made in TinkerCAD, but the sheep and cow-skeleton elements were created in Blender and then imported as .stl files into TinkerCAD.

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