3D Realistic Human Skull model 3D model

3D Realistic Human Skull model 3D model

cgtrader

Manually sculpted and textured, highly detailed human skull. Ready for high-quality rendering. Sculpted in Zbrush from reference images. Retopology and UVs made in Maya. Base color, normal and displacement maps baked in Zbrush from polypainted high-resolution sculpt. AO and custom roughness/glossiness maps made in Substance Painter. Uses UDIMs for texturing || Polygon Count || Low-resolution mesh: 11 389 polys Medium-resolution mesh: 35 390 polys High-resolution decimated mesh: 2 148 590 polys Full-Resolution Zbrush Sculpt: 32 106 752 polys || Textures|| All textures are 4K 3 UDIMS for each type of texture All 'tif' files as well as 2 alternate 'exr' gloss and roughness files || Other relevant notes || Includes displacement maps for high-detail renders. The Maya scene file included has been optimized for rendering with Arnold. Although you can still use the maps on any renderer. All maps included require a 3D package that can handle UDIMs. Most 3D packages are UDIM-compatible, like Maya, 3DS Max, Marmoset Toolbag, etc. Includes: Render-ready Maya scene with lights; 2 different LOD fbx meshes; Decimated high-resolution fbx mesh; Zbrush tool of the original sculpt for baking of new textures/ LODs; PBR texture maps. No skull interior or teeth roots. Not sculpted from a 3D-scanned base.

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