A collection of Traffic Lights - Set I Low-poly  3D model

A collection of Traffic Lights - Set I Low-poly 3D model

cgtrader

This Set contains a collection of 3 3D Models of Traffic Lights. If you are downloading FBX. FBX file format have Embedded Texture Maps. - When the FBX file format when imported to Software. Its a good practice to inspect whether the GLOSSINESS Texture Map is INVERTED if its assigned to a ROUGHNESS shader & Vice- Versa. If you are downloading Max. Just open the file and hit Render. Preview images rendered with the Mental Ray Renderer - Background & Lightning setup all included in the Max file. If you are downloading OBJ or 3Ds. If you are planning to use OBJ or 3Ds file format......Textures.rar is provided in this case. - Just create a new Material and assign the Texture Maps to their respective shaders. *IMPORTANT- Light Sources need to be added manually. 2. When the GLOSSINESS Texture Map if attached to a ROUGHNESS shader. Be sure to INVERT the Texture Map to ensure correct results. *Technical Details- Low-Polygon Model Traffic Light 01 : Polygons = 19,028 Vertices : 9,729 Traffic Light 02 : Polygons = 19,028 Vertices : 9,729 Traffic Light 03 : Polygons = 19,028 Vertices : 9,729 Texture Map Resolution = 4096 x 4096 , 1024 x 1024 Diffuse Normals Specular / Metalness Glossiness / Roughness Emissive *Renderings- Previews rendered with the Mental Ray renderer. Background & Lightning setup included in the Max file. *Tip- The Model is intended to get Highest Possible Quality with 4K Textures. However, In real time applications like Unreal or Unity......Texture Maps having a resolution of 4096 x 4096 may not favor performance. In this case, it's a good idea to compress the Texture Maps to 2K to 1K to ensure optimum performance. One or more textures on this 3D-model have been created with images from Textures.com. These images may not be redistributed by default. Please visit www.textures.com for more information.

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