Ancient Sentinal

Ancient Sentinal

sketchfab

First attempt at a 3D character. I sought to create a somewhat stylized knight, although the textures are less cartoon/stylized than I first set out to create. There is more wasted space and polys than I’d like to admit, mostly due to areas that can’t be seen. I tried to keep it relatively low poly. Other than the base materials included in Substance Painter, I used a great moss material by adelphia and a dynamic fabric material by HapZungLam, both available on substance share.

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