Army Girl 03 Low-poly  3D model

Army Girl 03 Low-poly 3D model

cgtrader

Low-poly model. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 179cm tall. Normal map was baked from a high poly model Including OBJ, FBX and MAX formats 25494 polygons 47213 triangles 27671 vertices Maps: bags_AO.tga (4096x4096) bags_Diffuse.tga (4096x4096) bags_Gloss.tga (4096x4096) bags_Metallic.tga (64x64) bags_Normal.tga (4096x4096) bags_Roughness.tga (4096x4096) bags_Specular.tga (64x64) body_Diffuse.tga (4096x4096) body_Gloss.tga (4096x4096) body_Normal.tga (4096x4096) body_Specular.tga (4096x4096) boot_AO.tga (2048x2048) boot_BaseColor.tga (2048x2048) boot_Diffuse.tga (2048x2048) boot_Gloss.tga (2048x2048) boot_Metallic.tga (2048x2048) boot_Normal.tga (2048x2048) boot_Roughness.tga (2048x2048) boot_Specular.tga (2048x2048) defence_AO.tga (2048x2048) defence_BaseColor.tga (2048x2048) defence_Diffuse.tga (2048x2048) defence_Gloss.tga (2048x2048) defence_Metallic.tga (2048x2048) defence_Normal.tga (2048x2048) defence_Roughness.tga (2048x2048) defence_Specular.tga (2048x2048) devices_AO.tga (4096x4096) devices_BaseColor.tga (4096x4096) devices_Diffuse.tga (4096x4096) devices_Gloss.tga (4096x4096) devices_Metallic.tga (4096x4096) devices_Normal.tga (4096x4096) devices_Roughness.tga (4096x4096) devices_Specular.tga (4096x4096) eyelashes_Alpha.tga (512x512) eyelashes_Diffuse.tga (512x512) eyelashes_Normal.tga (512x512) glove_AO.tga (2048x2048) glove_BaseColor.tga (2048x2048) glove_Diffuse.tga (2048x2048) glove_Gloss.tga (2048x2048) glove_Metallic.tga (2048x2048) glove_Normal.tga (2048x2048) glove_Roughness.tga (2048x2048) glove_Specular.tga (2048x2048) hair_Alpha.tga (2048x2048) hair_Diffuse.tga (2048x2048) hair_Normal.tga (2048x2048) hair_Specular.tga (2048x2048) pant_AO.tga (4096x4096) pant_BaseColor.tga (4096x4096) pant_Diffuse.tga (4096x4096) pant_Diffuse_Green.tga (4096x4096) pant_Diffuse_Green_Camo.tga (4096x4096) pant_Diffuse_Grey.tga (4096x4096) pant_Diffuse_Grey_Camo.tga (4096x4096) pant_Diffuse_Sand.tga (4096x4096) pant_Diffuse_Sand_Camo.tga (4096x4096) pant_Gloss.tga (4096x4096) pant_Metallic.tga (4096x4096) pant_Normal.tga (4096x4096) pant_Roughness.tga (4096x4096) pant_Specular.tga (4096x4096) shirt_AO.tga (4096x4096) shirt_BaseColor.tga (4096x4096) shirt_Diffuse.tga (4096x4096) shirt_Diffuse_Green.tga (4096x4096) shirt_Diffuse_Green_Camo.tga (4096x4096) shirt_Diffuse_Grey.tga (4096x4096) shirt_Diffuse_Grey_Camo.tga (4096x4096) shirt_Diffuse_Sand.tga (4096x4096) shirt_Diffuse_Sand_Camo.tga (4096x4096) shirt_Gloss.tga (4096x4096) shirt_Metallic.tga (4096x4096) shirt_Normal.tga (4096x4096) shirt_Roughness.tga (4096x4096) shirt_Specular.tga (4096x4096) symbols_Diffuse.tga (1024x1024) symbols_Gloss.tga (1024x1024) symbols_Metallic.tga (64x64) symbols_Normal.tga (1024x1024) symbols_Roughness.tga (1024x1024) symbols_Specular.tga (64x64)

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