Bed SMALL WORKSHOP houses the world 3D model

Bed SMALL WORKSHOP houses the world 3D model

cgtrader

This 3D model was originally designed using Sketchup 8 software and then converted into various other 3D formats. The native format is .skp, with a 3dsmax scene built in 2016 using Vray 3.00 rendering technology. If your son has a knack for handyman work, offer him the Petit Atelier 90cm red bed as a gift for his original industrial-style room. This kid-friendly wooden bed will turn his machine shop into a cozy bedroom and he'll be sleeping peacefully with a smile on his face each night. You can also find matching workshop-themed bedroom furniture like the bedside table and red wardrobe in the same spirit of the Petit Atelier collection. This series brings a fresh mix of functionality and style that both kids and adults will appreciate. Made from pine and MDF materials, these modern and colorful pieces are easy to set up in various arrangements throughout the room. With an added touch of metal to modernize the design, this workshop-style furniture range adds a fresh touch to any child's bedroom. For inspiration, apply words, letters, and numbers onto the stencil with school spirit. Dimensions (cm): 35 x 95 x 195 Weight: 30 Kg For more details visit our website at http://www.maisonsdumonde.com/FR/fr/produits/fiche/lit-petit-atelier-115684.htm Ref: 115684 Price: €199 Total polygons in the scene: 2308 To extract textures, open your chosen software and follow these easy steps. If you have Sketchup (which is free), simply export the image as a 2D file from File/Export/2d Graphic. Alternatively, export it as a COLLADA File (*.dae) file and make sure to check the option to export texture maps during the process. Once exported, navigate to the directory containing the .dae file and look for a folder with textures within it. You can also try using C4D (which comes in trial versions), where importing the .skp file automatically creates a new folder containing all textures right next to it. 3ds Max users will find texture files stored under ..3dsMaxsceneassetsimages. Alternatively, export an fbx file with embed media selected, which generates a folder of textures together with the fbx file during the process. Rhinoceros 3D also has the option to extract textures easily, even from trial versions. Import the .skp file and open up the material editor (Panels->Material editor). Select any material with texture on it and click the three dot button next to the texture name. You'll see all the available textures listed, located in the ..AppDataLocalTempembedded_files directory.

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