Better than Chess

Better than Chess

thingiverse

This is a game, of which I don't know its name anymore. But I remember the rules of it. what seems the most important to myself. And seen I do consider it for my part much more interesting than chess, I'l gonna publish it here on thingiverse. This even if it's no magic behind the very simple parts, everybody should be able to design by itself. And which consists in fact in one single part in 4 different colors. For the board it can be drawn on a piece of paper, wood, or whatever. But for those who might have a cnc drilling machine, I added the dxf file for it as well. (Remberger to make first one Test pocket to check if your print would fit. Pockets of DXF are 0.1mm bigger than the buttons) NOTE: Seen the difference in results by many printers I added several buttons with different dimensions of the upper knob to fit in the lower pocket. The name of the file declares about how much the radius of the upper knob is smaller than the downside pocket. Just try out, which model would fit best with your printer. OOOhhhh K here we go: Each player has two colors within the game, of which one color can only move forward, while the other one can move backwards as well. The game starts with one color for each player and if a button comes to one of the most opposite fields, the leading button is changed against a backward color button. I’m talking about the leading button (I called him so to explain) because within the game towers will be build and the button on the top of this towers decide about who’s button that tower will be and in which direction it could move. But let’s go further a step from the start: First of all, if single button, forward or backward tower, you can only move one single field. Exception of this rule is when you can hit more than one button, but this later on. As you can see, there is only one free row at the start of the game. Now the first move results allways into be eaten up, what brings us to the first rule of the game: If one can hit, he must hit and can’t make another move. To hit you must have a free field behind a button of the other player, jump over that one ant take it with you, if it’s only a single button. (As shown in picture 2&3) But if you jump over a tower, you only take the leading button (thus the top button) with you. So if the other player has a tower with two of it’s own colors on top, that tower will still be the one of the other player. Outgoing of the picture 4 let’s say, you have blue and it is up to you to move: Then you must hit (with Mover) hit 1 and then you get the choice to hit as well in the same move hit 2a or hit 2b. But you must hit the first and one of the second as well in that move. (Mover jumps to A, take hit 1 under its button, then continues to go or to hit 2a or 2b by taking the leading button under it’s tower) If you can hit at several places, the choice is up to you which hit move you will make. Naturally your choice would be hit 2a for those reasons: If you would take hit 2b the other player would still have a single button to move forward with it. If you hit 2a you take back a tower with a double color of yours and the other player could not hit you back. IF THERE ARE ANY QUESTIONS, FEEL FREE TO ASK For those who would like to use only two colors, I added some different shape buttons to get forwards and all directions buttons.

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