Blade Double Sided

Blade Double Sided

cults3d

This model is designed for use in any engine supporting PBR rendering, such as Unity, Unreal Engine and all gaming engines. High Detailed Realistic model of Red Skull Axe, completely UVmapped and smooth able, made with 3DS Max. This scene is Ready to render exactly as you see above with Corona and Default (Scanline) render engine. It comes with high resolution textures. 3DS Max file: 2016 and above Corona Low poly: Double bladed sword Low poly_Corona Default Low poly: Double Bladed Sword_Low Poly_Default Corona High Poly: Double bladed sword High poly_Corona Default high Poly: Double Bladed Sword_High Poly_Default FBX file High poly: FBX_HighPoly_Double bladed sword Low poly: FBX_LowPoly_Double bladed sword OBJ files (Ready to rig) High poly: OBJ_HighPoly_Double bladed sword Low poly: OBJ_LowPoly_Double bladed sword This pack includes all the following formats: max (Low Poly)(3DS Max 2016)(Corona Renderer) max (High Poly)(3DS Max 2016)(Corona Renderer) max (Low Poly)(3DS Max 2016)(Default Renderer) max (High Poly)(3DS Max 2016)(Default Renderer) .obj (Low Poly) .obj (High Poly) .Fbx (Low Poly) .Fbx (High Poly) Obj is directly exported from 3DS Max and comes combined, so you may need to assign textures. High Poly: 3DSMax default(Scanline) 3DSMax Corona FBX OBJ Low Poly: 3DSMax default(Scanline) 3DSMax Corona FBX OBJ NOTE- 2 sizes of textures are included in the folder (8192X8192 and 2048X2048).All files are using 8192X8192 texture size. Textures size will need to be replaced manually according to the requirement. Texture names: Texture Size-8192X8192 Double_blade_ BLOOD_Diffuse Double_blade_ BLOOD_Default height Double_blade_ BLOOD_displacement Double_blade_ BLOOD_Normal Double_blade_ BLOOD_Reflection Texture Size-2048X2048 Double_blade_ BLOOD_Diffuse_2048X2048 Double_blade_ BLOOD_Default height_2048X2048 Double_blade_ BLOOD_displacement_2048X2048 Double_blade_ BLOOD_Normal_2048X2048 Double_blade_ BLOOD_Reflection_2048X2048 Rigged Yes Animated No Texture included Yes UVW unwrapped and overlapped. Low Poly for 3DS Max and OBJ file (Polygon 1642, Vertices 881 ) High Poly for 3DS Max and OBJ file (Polygon 3874, Vertices 3984) Art Created by 3dmeshstudios If you have any question, feel free to contact us.

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