Blender environment sphere test

Blender environment sphere test

sketchfab

This is a quick test adding a spherical panorama of the location as a background to the model using Blender. The UV map is not a true spherical image, producing distortion at the zenith and nadir. A cube would be better. Handheld panorama shot with an 8mm fisheye, quick alignment in PTGui and blurred in post-processing. The floating model looks a bit odd occasionally as the panorama was shot for a composite of all 6 sculptures and not above this specific one.

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