
Brick Material
3docean
Including a Normal Map is essential to achieve realistic lighting effects in a 3D scene. A Normal Map is essentially a texture that contains information about the surface normals of a 3D model, which are then used by the graphics card to simulate the way light interacts with the model's surface. By including a Normal Map, you can create detailed textures and reflections without having to resort to high-poly models. This technique is especially useful when creating environments or props that require intricate details but don't necessarily need to be modeled in high detail themselves. In addition to enhancing lighting effects, Normal Maps can also help reduce the amount of polys required for a model by allowing you to achieve detailed textures with lower polycounts.
With this file you will be able to print Brick Material with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Brick Material.