Building Blocks Poser obj 3D model

Building Blocks Poser obj 3D model

cgtrader

A city landscape, including streets, buildings, trees, and streetlights. All models are separate objects, which means you can add as many as you like, or use the included preset to start your scene..: Product Features (Poser) :. Includes the following models in Poser figure format (obj, cr2/ png): * One (1) ground model, at 26,280 polygons. - This includes the base ground, streets, and lots for the buildings. * Five (5) building models: - Building 1, at 8,469 polygons. - Building 2, at 32,342 polygons. - Building 3, at 32,799 polygons. - Building 4, at 17,871 polygons. - Building 5, at 26,315 polygons. * One (1) street light model, at 732 polygons. * One (1) tree model, at 399 polygons. * One (1) preset is included to help get you started.To make your own city, simply arrange these models to suit your taste..: Camera Files :. * Includes 9 camera presets for easier movement around the buildings. Use these files to render your own scenes or use them as a starting point..: Textures :. * One set of texture and corresponding bump maps, at 1024x1024 pixels.Note: since these buildings are meant as an exterior scene, the buildings do not contain interiors nor opening doors. The model includes tons of materials, so feel free to experiment with the Poser shaders, such as grass, glass, concrete, brick, etc.Product Features (obj): * One model, with all of the buildings, trees, and streetlights in one file. * The obj version is NOT rigged. * Includes the following groups which your software should read as separate parts: * One (1) ground model (base ground, streets, and lots), at 26,280 polygons. * Five (5) building models: - Building 1, at 8,469 polygons. - Building 2, at 32,342 polygons. - Building 3, at 32,799 polygons. - Building 4, at 17,871 polygons. - Building 5, at 26,315 polygons. * One (1) street light model, at 732 polygons. * One (1) tree model, at 399 polygons. * One (1) preset is included to help get you started.Textures: * Includes an mtl file which your software should read to apply the textures. * One set of texture and corresponding normal/ bump maps, at 1024x1024 pixels.

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