businessman walk 3D model

businessman walk 3D model

cgtrader

How to add 3d animated people to the scene without problems? How easy is it to use mocap animation, animated clothes, clone and scale without problems? The solution is to use the 3D model with the finished vertex animation based on the point caching. special of using this point cache people: no biped and bones do not edit the animation ready clothes simulation it is easy to merge, transform, clone infinite looped animation nice fps view in viewport Model specifications: 105077 poly 210029 tris one texture 4096x4096 png 35 frames at 30fps pointcache pc2 scene units: cm This model is good for medium and long-range plans of architectural animations, commercials and other.

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