Captain Falcon (Photogrammetry Test)

Captain Falcon (Photogrammetry Test)

sketchfab

This was a SIMPLE and QUICK experiment to test if photogrammetry was viable for certain video game models! How this was accomplished: Dolphin Emulator (Max settings possible, 60fps -> 100% game speed) Super Smash Bros Brawl (specifically: Project M for easy to use unlocked camera) “Big Blue” map (has nearly perfect background FULLY built-in, clouds & scenery to aid point/feature matching) Take video slowly orbiting camera around character model Dump video to individual frames Record more camera orbits from above and below Alicevision Meshroom -> Select photos -> Take a guess at FoV (game does not provide a FoV value or camera focal length) There are holes and errors compared to the in game model. My total input photo set was around 450 images spread across 3 unique “angles” of orbit. Much more experimentation is required. Future documentation is planned (full workflow). Model dumps are MUCH easier to work with! This is purely for the challenge of a “virtual” photogrammetry solution!

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