Character Soldier Bandit PBR Rigged Unreal 3D Model Low-poly  3D model

Character Soldier Bandit PBR Rigged Unreal 3D Model Low-poly 3D model

cgtrader

This is Qualitative 3d model of BANDIT Character in Game Lowpoly Version with Epic Skeleton for Unreal Engine and UNITY 5 Engine with Humanoid Skeleton. Character is available in multiple formats: Unreal Package(Character FBX+CalibratedTextures+Unreal Skeleton+Materials) Unity 5 Package( Character FBX+CalibratedTextures+Humanoid Skeleton+Materials) 3dsmax Version Marmoset toolbag FBX Blender Version Polycount: Polys 55271 Verts 54876 Tris 104416 Unreal Package(Project) Lowpoly Character is imported to Unreal Engine with Epic Skeleton (mannequin). Character ready to play. Materials and Textures imported and applied. For better performance character baked to one textureset. Pumpgun has separate textureset. Character parts and related texture resolutions: Bandit 4096x4096 px Pumpgun 4096x4096 px Texture types: Color, Normal,Metallness+Roughness+AO in PNG Format Unity Package Character Unity package with imported character+materials+humanoid rig There are 2 character version , one with one textureset per character and one with multiple texturesets per character Pumpgun has its own textureset Textures in PNG Format 3dsmax- 3ds max 2017 Scene- Character ready to render with new implemented 3dsmax-ART Render (no extra plugins/render needed) 3ds max 2013&2016 Scene - Character in t-pose(default shader) and skinned with biped Character in design package has multiple texturesets . Every part of the character has its own textureset. So it is possible to remove mask and other parts and have visible face. It gives also the option to add or remove some equipment from the character you dont want. Character parts and related texture resolutions: Body 4096x4096px ArmArmor 2048x2048px Cloth Mask 2048x2048px Eye 1024x1024 Gloves 2048x2048 Mask(plastic) 2048x2048 Pants 4096x4096px Pumpgun 4096x4096px Shirt 2048x2048px Shoes 2048x2048px Shoulder 2048x2048px Vest Bags 2048x2048 Vest 4096x4096 Texture types: Color (Albedo), Roughness/Glossiness, Height, Metalness, Normal, AO in TGA/JPG format Textures are detail-rich so they are even good enough for closeups. Real-world scale System unit cm Character height 191 cm 3ds max scene organized by layers Mesh in Editable Poly. Geometry prepared for game( Lowpoly) professional clean UV map professional highres textures Clean handmade and balanced topology for details and animation not symmetrical Marmoset Scene with Character and shader setup FBX Character FBX in A-pose with biped bones Character FBX for Unreal Engine. Epic Skeleton name convention. Blender Version During creating the unreal package i used Blender for rigging. So Blender version is also available. Character hast one textureset in this version If you like you can click on my name to see all my characters. Have Fun!

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