
CLA - Retro Computer - PBR Game Ready Low-poly 3D model
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Game Ready PBR Assets Ready for use in games with Physically Based Rendering Textures Optimized for UE4 Metalness Use with PBR Efficiency Real-world scale measurements ensure accurate game environments Mikk Tangent Space for precise texture mapping Detailed Maps Included 2048 x 2048 High-Resolution Texture Maps Albedo (Diffuse) Texture Normal Map with Enhanced Details RMA Texture with Red Channel Roughness, Green Channel Metallic, Blue Channel Ambient Occlusion TGA Format for Seamless Integration Rendered in Marmoset Toolbag Software Created by Dekogon Studios Kollab Project Art Team
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