Collection Tanks DM Abrams US Low-poly  3D model

Collection Tanks DM Abrams US Low-poly 3D model

cgtrader

3D model created in Blender. Textures created in the Substance Painter. Rendered in Substance Painter 2018. Screenshots without textures and wireframe are in UE4/Blender. ***Models*** - Lowpoly Tank Abrams DM Model (US) No need for any special plug-in to open the model Useful for games, high resolution renders, magazines and production High resolution materials allow you to get close up to the model Very easy to modify/ edit model. Polygons - 66506 Vertices - 88216 UVs - Overlapping ***Textures*** Tank - 1 obj – 2048x2048 TankRotation - 1 obj – 2048x2048 7.62 - 4 obj – 1024x1024 .50 - 1 obj – 1024x1024 Wheel - 1 obj – 2048x2048 TankBarrel - 1 obj - 1024x1024 All with Base Color / Normal / Occlusion / Metallic / Roughness If there are objects with transparency such as leaves and branches there will be the specular map ***Formats*** Blender FBX OBJ 3DS STL X3D DAE - Lowpoly Tank Abrams US Model (No-DM) No need for any special plug-in to open the model Useful for games, high resolution renders, magazines and production High resolution materials allow you to get close up to the model Very easy to modify/ edit model. Polygons - 78143 Vertices - 104337 UVs - Non-overlapping ***Textures*** GridDefense - 2 obj – 1024x1024 Tank - 1 obj – 4096x4096 TankRotation - 1 obj – 4096x4096 Barrel - 1 obj – 1024x1024 W.50 - 1 obj – 1024x1024 W.7.62 - 1 obj – 1024x1024 Wheel - 1 obj – 4096x4096 All with Base Color / Normal / Occlusion / Metallic / Roughness If there are objects with transparency such as leaves and branches there will be the specular map ***Formats*** Blender FBX OBJ 3DS DAE STL X3DS - Lowpoly Tank Abrams DM Model (Woodland) No need for any special plug-in to open the model Useful for games, high resolution renders, magazines and production High resolution materials allow you to get close up to the model Very easy to modify/ edit model. Polygons - 66506 Vertices - 88160 UVs - Non-overlapping ***Textures*** .50 - 1 obj – 1024x1024 Tank - 1 obj – 2048x2048 TankRotation - 1 obj – 2048x2048 7.62 - 4 obj – 1024x1024 Wheel - 1 obj – 4096x4096 TankBarrel - 1 obj - 1024x1024 All with Base Color / Normal / Occlusion / Metallic / Roughness If there are objects with transparency such as leaves and branches there will be the specular map ***Formats*** Blender FBX OBJ 3DS MAX PLY STL X3D 3DS DAE ***For Games – UE4*** Diffuse – 1 Image Normal – 1 Image Occlusion / Metallic / Roughness – 1 Image Standard Unreal Engine 4

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