COLORING

COLORING

thingiverse

Coloring OpenSCAD coloring and 16 VPs goups capsulation COLORING SHELL. // ** // 16 VPs CAPSULATION COLORS SHELL // 5*N! CUBIC 3D COLOR SHELL // SIMPLE ITERATION AND COLORING // // DEFAULT xyz1[1:2:5] Matrix // DEFAULT xyz2[1:2:5] Matrix // DEFAULT xyz3[1:2:5] Matrix // DEFAULT x4[1:2:5] y4[3:2:1] z4[3:2:1] Matrix // DEFAULT 3 x 19683 = 59049 element! // DEFAULT 16 VP Capsulation! // DEFAULT 1, 2, 3, 4, 5, 6, 7, 8 VP Capsulation FULL! // // NORMAL xyz1[1:2:5] Matrix // NORMAL xyz2[1:2:5] Matrix // NORMAL xyz3[1:2:5] Matrix // NORMAL xyz4[1:2:5] Matrix // NORMAL 9 x 59049 = 531441 element! // NORMAL 1 2 3 4 5 6 7 8 VP Capsulation FULL! // NORMAL 9 10 11 12 13 14 15 16 VP Capsulation FULL! // // ** // Results: // // DEFAULT 59049 default elements! // DEFAULT Normalized 3D tree has 59049 elements! // DEFAULT Total rendering time: 0:01:50.338 // ** // Futuring Color: // // |+| 01 VP Cs : white -> WHITE // |-| 02 VP Cs : black - 1 : goes shine black // |+| 03 VP Cs : white + 1 : goes gray // |-| 04 VP Cs : red -> RED // |+| 05 VP Cs : white + 2 : goes gray // |-| 06 VP Cs : black - 2 : goes shine black // |+| 07 VP Cs : white + 3 : goes gray // |-| 08 VP Cs : red - 1 : goes yellow // |+| 09 VP Cs : white + 4 : goes gray // |-| 10 VP Cs : black - 3 : goes blue // |+| 11 VP Cs : white + 5 : goes black // |-| 12 VP Cs : red - 2 : goes yellow -> YELLOW // |+| 13 VP Cs : white + 6 : goes black // |-| 14 VP Cs : black - 4 : goes blue -> BLUE // |+| 15 VP Cs : white + 7 : goes black -> BLACK // |-| 16 VP Cs : red - 3 : goes green -> GREEN // // ?00 VP C : dark black, red:40 blue:20 green:10 // ?00 VP C : RED BLUE GREEN DARK BLACK // ?NN VP C : shine cyan : red:-40 blue:-20 green:-10 // ?NN VP C : GREEN BLUE RED LIGHT CYAN // // |+| 01 VP x 1=1 Capsulation // |-| 02 VP x 26^1=26 Capsulation // |+| 03 VP x 26^1=26 Capsulation // |-| 04 VP x 26^2=676 Capsulation // |+| 05 VP x 26^1=26 Capsulation // |-| 06 VP x 26^2=676 Capsulation // |+| 07 VP x 26^2=676 Capsulation // |-| 08 VP x 26^3=17576 Capsulation // |+| 09 VP x 26^1=26 Capsulation // |+| 10 VP x 26^2=676 Capsulation // |+| 11 VP x 26^3=17576 Capsulation // |-| 12 VP x 26^3=17576 Capsulation // |+| 13 VP x 26^2=676 Capsulation // |-| 14 VP x 26^3=17576 Capsulation // |+| 15 VP x 26^3=17576 Capsulation // |-| 16 VP x 26^4=456976 Capsulation // // [+][-]Groups total [548341] divisible by 97 // // ** // NORMAL ix[125:749] INDEX // NORMAL iy[125:749] INDEX // NORMAL iz[125:749] INDEX // CENTER XYZ[437,437,437] INDEX // **

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