Concrete Shader_050

Concrete Shader_050

3docean

[ 1 Bitmap and Procedural Based Shader ] 1 Color map/Specular Color 1 Diffusion map 1 Reflection map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be layered with procedural effects Map can be used with any Soft supporting Displacement Map Render with matprev_env.hdr from c4d materialpreview folder IBL, GI and AO Render Concrete Polish_050 NatLum Concrete Unpolish_050 NatLum Concrete Varnish_050 NatLum Concrete Polish_050 ArtLum Concrete Unpolish_050 ArtLum Concrete Varnish_050 ArtLum

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