Concrete Shader_064

Concrete Shader_064

3docean

1 Procedural and Bitmap-Based Shader System Color Map/Specular Color, Diffusion Map, Reflection Map, Bump Map, Displacement Map Each Rendered with High-Resolution Seamless 4096*4096 TIF Images and C4D File (R15) Map Can Be Layered with Advanced Procedural Effects for Enhanced Realism Supports All Softwares That Utilize Displacement Maps for Unmatched Quality Render with Previews from Material Preview Folder: Matprev_env.hdr Rendering Capabilities Include IBL, GI, and AO

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