
Concrete Shader_079
3docean
[ 1 Bitmap and Procedural Based Shader ]\n\n\n 1 Color map/Specular Color is supported along with Diffusion map, Reflection map, Bump map, and Displacement map.\n\n\n High-resolution seamless 4096*4096 tif images are provided, as well as c4d file (R15) for convenience.\nMap can be layered with procedural effects to achieve unique visual results.\nThe map is compatible with any Soft application that supports Displacement Map technology.\n\n\n Render the material using matprev_env.hdr from the c4d materialpreview folder for optimal results.\n\n\n IBL, GI and AO Render are supported for a realistic look.\n\n\n The shader offers several lighting options: Concrete Polish_079 NatLum, Concrete Unpolish_079 NatLum, Concrete Varnish_079 NatLum, Concrete Polish_079 ArtLum, Concrete Unpolish_079 ArtLum, and Concrete Varnish_079 ArtLum.
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