Console Stockholm 3D model

Console Stockholm 3D model

cgtrader

The simplicity of modern furniture to the Nordic style, the warmth of solid wood sheesham, the Stockholm console entry will charm you! Ideal in a contemporary and friendly apartment, this solid wood console can be installed in a hallway, a bedroom or living room to drop off your ornaments, your lights or a green plant. The simplicity of the solid wood console is found in the small side table attached. This product belongs to the range Stockholm: For a sober, welcoming atmosphere, with ease ... The "natural blond" of sheesham Stockholm range will bring simplicity and freshness to your home. The clean lines of this collection accentuate its "contemporary" look. Size (cm): H 80 x W 120 x D 40 Weight: 32.10 Kg http://www.maisonsdumonde.com/FR/fr/produits/fiche/console-stockholm-110280.htm Ref: 110280 Price: € 229 Polygons: 20 Textures can be found in .skp file How to extract textures from .skp file? If you have any of the following software, it is easy. Follow the guidelines provided: Sketchup (Free) Just export the image as your choice of 2D file under the File/Export/2d Graphic - drop down option. Another way: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported to 3ds Max, it stores texture files to ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the textures to any folder you like.

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