Cyberpunk  window with Shutters  Low-poly 3D model

Cyberpunk window with Shutters Low-poly 3D model

cgtrader

My Original Work Important Notes : This product is part of the Several Collections (see the preview in youtube link) For Real World Scale (CM) : Just Scale the it up to 25 unit (or set the scale option to 25 in importing setting . Except for UE4 Asset) Other Notes : With 2 different texture sets This Project has Hierarchy and Separated objects with a root Transformations are At 0.0.0 (scene origin) Optimized for 3d real time projects and video games x2 Texture sets x12 Objects Single Materials with PBR textures 3D Formats : UE4 Asset (Full Shading Network ) - The origin (pivot) is matched with my Sci-FI Walls - set T (See my products list) Blender (Full Shading Network For Evee) (Just put a HDR Texture in the world material Or the Background ) 3ds Max 2015 FBX 2016 2013 (Please Contact for other Versions ) OBJ (.obj, .mtl) Maya DWG 2010 3DS . Names: Objects S_ Frame_ 01 (Root) S_ **Shutters1**_ 01 to S_ **Shutters11**_ 01 . Material ID : M_ Shutters_ 01 . Textures : 4096\2048 PNG T_ shutter_ A_ 01_ Base_ Color T_ shutter _ A_ 01_ Base_ Height T_ shutter _ A_ 01_ Base_ Metallic T_ shutter _ A_ 01_ Base_ Mixed_AO T_ shutter _ A_ 01_ Base_ Normal_DirectX T_ shutter _ A_ 01_ Base_ Normal (Open GL) T_ shutter _ A_ 01_ Base_ Roughness low-poly fantasy Sci-FI futuristic architecture design

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