Damage Roll

Damage Roll

sketchfab

Short animation making use of a plane model from a GDL jam entry that was dropped. I added simple silly ‘damage’ by using the knife toool and deleting/insetting the resulting faces. the trail was made with an array modifier using an empty as an object ofset target. by positioning and rotating the empty I was able to align the array trail close to the axis of rotation. To loop the animation I used linear extrapolation in graph mode to make the rotation consistent. having the model be at the same position one frame after the end of the animation’s endframe means it loops pretty seamlessly. The SOS noise was made messing about in Audacity modifying a simple generated chirp.

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