
Decorative Stucco 014 - 8K Shader Texture
cgtrader
This text appears to be a material settings file for the Corona renderer in 3ds Max. Here's a breakdown of what each part means: 1. **Texture and Textures:** The file has multiple texture options listed: * A basic diffuse color map (`BC`) * A roughness or metalness value (`R`) that controls how smooth or rough a surface is, influencing the overall lighting behavior on the material * A Normals map to describe the orientation of surfaces in 3D space for physically-based rendering (`N`) 2. **File Settings:** It specifies a very large resolution (8192x8192 pixels) and other details like aspect ratio or whether to save the image at its original size 3. **Real UV:** It talks about two separate dimensions in Unreal Engine: Shininess of material's color which doesn't directly influence output - these settings likely control appearance without changing the core attributes: * Width = 289 pixels, and * Height = 289 pixels 4. **Observations**: 5. Notes on Recommended settings 6. Recommendations to user: All in all, this appears to be detailed configuration data used within Corona to simulate photorealistic appearances by simulating microscopic variations of texture like surface bumps, pores, or grain (a real example would be painting or ceramics).
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