Decorative Stucco 016 - 8K Shader Texture

Decorative Stucco 016 - 8K Shader Texture

cgtrader

Here's the breakdown of the materials and textures for the render: **Corona Material 1: Wood** * Name: wood_base_color * Color (R): R=200 G=40 B=20 * Metallic (M): 0.7 * Roughness (Gloss): 0.8 * Ambient Occlusion (AO): On The wood base color is set to a warm tone with high metallic content and medium roughness. **Corona Material 2: Glass** * Name: glass * Refraction IOR (RI): 1.52 * Transmission Color: #ffffff (white) * Glossiness: 0.7 The glass material has a high refraction index to represent its transparent and refractive properties. The transmission color is set to white to maintain transparency. **Corona Material 3: Fabric** * Name: fabric * Color (R): R=240 G=80 B=40 * Metalness: 0.1 * Roughness (Gloss): 0.4 The fabric material has a medium-toned color with low metal content and relatively smooth surface. **Texture Settings for all Materials** * Texture type: PBR Map (with the respective maps shown above) * Blend Mode: Normal (for most materials) * Mapping Channel: Base Color The blend mode is set to Normal for the majority of the materials, except for the fabric which has a Mix with previous layer to combine its base color and texture. Note that these are just rough approximations and you may want to adjust them according to your preferences.

Download Model from cgtrader

With this file you will be able to print Decorative Stucco 016 - 8K Shader Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Decorative Stucco 016 - 8K Shader Texture.