
Decorative Stucco 046 - 8K Shader Texture
cgtrader
This text appears to be a specification for 3D modeling and rendering using the Corona renderer software. Here's a breakdown of its contents: 1. **Basic Cvet (Color):** The model is assigned a color material named "BC". 2. **Sherokovost' (Specularness):** It has high specular reflection properties, denoted as "R". 3. **Karta Normalei (Norms Map):** It has an applied norms map following the normals for proper lighting in 3D environments. 4. **Raeshenie File (Resolution):** The resolution is set to 8192 x 8192 pixels. 5. **Real'nyy Razmer UV:** This part details the UV coordinates, specifying both the width and height of a unit at 289 santimetrs each for a high-poly design with many details. The mention "300 DPI" might be about the print quality or just to note it's high enough detail. 6. **Primechanie (Remark):** For users aiming for PBR effects, especially with Corona, there's advice to use at least version 1.5 due to some limitations in earlier versions regarding the effect of "glossiness" from certain materials when combined with physical rendering models like those included under the 'PBR' tag. In summary, it is describing and preparing settings for rendering complex scenes possibly containing lots of detail using Corona. The document appears targeted towards users with a level of understanding already, likely developers, architects, or high-end 3D model makers interested in high-poly work. It does not contain any instructions on how to create models but instead details preparation steps, hints at optimizations needed due to hardware and software compatibility limitations (as the version mentioned has such known issues) as well as giving specific requirements.
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