Diesmech dieselpunk mecha Low-poly  3D model

Diesmech dieselpunk mecha Low-poly 3D model

cgtrader

[maya motion test overview]: https://www.youtube.com/watch?v=6rl6p7Srdew&feature=youtu.be [unity3d motion test overview]: https://www.youtube.com/watch?v=qHbx1D4-SlA&feature=youtu.be a humble dieselpunk mecha ) The robot has next motion cycles(with root mo): walk forward; walk backward; run cycle; strafe left and strafe right(actually two separate cycles with root mo); sword attack 1; sword attack 2; left claw action; idle; death; Meshes summary: separate torso mesh(4096x4096 ao, normal, diffuse, metallic, roughness, height maps; 5793 polys); separate pelvic mesh(2048x2048 ao, normal, diffuse, metallic, roughness, height maps; 523 polys); separate chassis mesh(4096x4096 ao, normal, diffuse, metallic, roughness, height maps; 8924 polys); separate armor mesh(4096x4096 ao, normal, diffuse, metallic, roughness, height maps; 2106 polys); separate circular sword mesh(2048x2048 ao, normal, diffuse, metallic, roughness, height maps; 2381 polys); separate reactor mesh(2048x2048 ao, normal, diffuse, metallic, roughness, height and emission maps; 813 polys); Archive holds: OBJ with lowpoly and highpoly robot parts meshes; FBX with motion cycles; TXT with motion clips timing table; full textures pack in PNG;

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