
Displacement Landscape Shader 016 Texture
cgtrader
[Advanced Shader: Bitmap and Procedural Rendering] Color Generation 1 Texture Map Utilization Harnessing Displacement Data for Realistic Surface Modeling Seamless 4096x4096 High-Resolution TIF Image and 3D C4D File (Release 15) Incorporate the Displacement Map into Any Shader Hierarchy Elevate Terrain Visualization with Customized Mapping Effects Compatibility Integrate with Terrain Mask Shader Channel for Advanced Scene Management Unlock Seamless Interaction with Procedural Rendering Features Technical Support Map can be Layered with Procedural Texture Outputs Soft Surface Displacement Techniques Supported for Immersive Render Results Reference Environment Use Pre-Created Materials from c4d's material preview folder (matprev_env.hdr) Render Modes Enable Interactive Ray Tracing with Built-In Lighting Options Scene Management and Illumination Strategies Native Integration with 16 Ambient Occlusion Channels and 8 Physical Sky Rendering Styles
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