
Displacement Landscape Shader 052 Texture
cgtrader
Texture Designer: Custom Procedural-Based Shader Creation\n\nShading Technique:\n1. Multi-Layered Displacement Mapping with Real-Time Lighting and Texture Effects\n\nVisual Components:\n* Seamless 4096x4096 TIFF image and Cinema 4D (R15) file\n* Ability to stack on top of existing shaders for versatile layering\n* Compatible with Terrain Mask Shader Channel, perfect for detailed terrain textures\n* Allows combination with procedural effects to unlock new visual possibilities\n* Fully compatible with Displacer tools for stunning texture results Rendering Requirements: Optimal results can be achieved using matprev_env.hdr from the Cinema 4D Material Preview folder.\n Advanced Rendering Capabilities: This shader utilizes state-of-the-art rendering capabilities including: Realistic Global Illumination Accurate Ambient Occlusion Multiple Predefined Light Presets: 1. Displacement_052a (National Lighting Profile) 2. Displacement_052ab (Enhanced National Lighting) 3. Displacement_052abc (Next Generation National Lighting) Additional lighting options are available in alternative lighting configurations: 1. Artistic_52 (Artificial Lighting Model)
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