Displacement Landscape Shader_076

Displacement Landscape Shader_076

3docean

Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader overlays seamlessly on any other shader Map applies directly to Terrain Mask Shader Channel Procedural effects layer perfectly with this map Soft support enables use with any displacement map Render with matprev_env.hdr from c4d material preview folder IBL, GI, and AO render options available Displacement_076a NatLum Displacement_076ab NatLum Displacement_076abc NatLum Displacement_076a ArtLum Displacement_076ab ArtLum Displacement_076abc ArtLum

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