
Dlua South Assassin (Texture)
sketchfab
Here is a rewritten version of the original text: "Crafting a 3D model using Blender, I put it to the test for seamless integration into a game engine. The results are impressive: a mere 11,096 triangles ('tris') and an astonishing 5,665 vertices ('verts'). To achieve this level of detail, I relied on the robust capabilities of both Blender and Photoshop."
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