Earth Tourist

Earth Tourist

sketchfab

A short modelling project, creating a tourist from the stars! The character was modelled in Zbrush initially, using Zspheres for the majority of the body. The character was then taken into Maya for retopolgy and the creation of clothes and props. Texturing was completed in Substance Painter and renders produced in Arnold. In total the character is about 34,000 triangles.

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