
Executor Axe Low-poly 3D model
cgtrader
The object has been crafted with PBR texturing in Substance Painter and comprises maps such as base-color, metallic, roughness, height, normal, and emissive (when required). These maps will replicate a PBR-style rendering in LightWave, owing to Andrew Comb's Painter node. However, only the base-color map loads without any issues across various formats. Other maps may need manual application even if the normal map is placed in the bump channel of the .OBJ file; this will depend on your software package.
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